Here is a list of all variables with links to the files they belong to:
- g -
- g : shader_glsl.h
- gamecfg : server.h, sv_main.c
- gamedirname1 : com_game.c, com_game.h
- gamedirname2 : com_game.c, com_game.h
- gamelist : menu.c
- gamemode : com_game.c, com_game.h
- gamemode_info : com_game.c
- gamename : com_game.c, com_game.h
- gamenetworkfiltername : com_game.c, com_game.h
- gameoptions_cursor : menu.c
- gameoptions_cursor_table : menu.c
- gameoptions_levels : menu.c
- gamescreenshotname : com_game.c, com_game.h
- gameuserdirname : com_game.c, com_game.h
- gameversion : netconn.c
- gameversion_max : netconn.c
- gameversion_min : netconn.c
- gamma_forcenextframe : vid_shared.c
- GECKO_BUTTON_DOUBLECLICK : menudefs.qc
- GECKO_BUTTON_DOWN : menudefs.qc
- GECKO_BUTTON_PRESS : menudefs.qc
- GECKO_BUTTON_UP : menudefs.qc
- generated : crypto-keygen-standalone.c
- generated_offset : crypto-keygen-standalone.c
- geomtype : dpextensions.qc
- GEOMTYPE_BOX : dpextensions.qc
- GEOMTYPE_CAPSULE : dpextensions.qc
- GEOMTYPE_CAPSULE_X : dpextensions.qc
- GEOMTYPE_CAPSULE_Y : dpextensions.qc
- GEOMTYPE_CAPSULE_Z : dpextensions.qc
- GEOMTYPE_CYLINDER : dpextensions.qc
- GEOMTYPE_CYLINDER_X : dpextensions.qc
- GEOMTYPE_CYLINDER_Y : dpextensions.qc
- GEOMTYPE_CYLINDER_Z : dpextensions.qc
- GEOMTYPE_NONE : dpextensions.qc
- GEOMTYPE_SOLID : dpextensions.qc
- GEOMTYPE_SPHERE : dpextensions.qc
- GEOMTYPE_TRIMESH : dpextensions.qc
- getlight_ambient : csprogsdefs.qc
- getlight_diffuse : csprogsdefs.qc
- getlight_dir : csprogsdefs.qc
- gettaginfo_forward : csprogsdefs.qc, dpextensions.qc
- gettaginfo_name : csprogsdefs.qc, dpextensions.qc
- gettaginfo_offset : csprogsdefs.qc, dpextensions.qc
- gettaginfo_parent : csprogsdefs.qc, dpextensions.qc
- gettaginfo_right : csprogsdefs.qc, dpextensions.qc
- gettaginfo_up : csprogsdefs.qc, dpextensions.qc
- GETTIME_CDTRACK : csprogsdefs.qc, dpextensions.qc
- GETTIME_FRAMESTART : csprogsdefs.qc, dpextensions.qc
- GETTIME_HIRES : csprogsdefs.qc, dpextensions.qc
- GETTIME_REALTIME : csprogsdefs.qc, dpextensions.qc
- GETTIME_UPTIME : csprogsdefs.qc, dpextensions.qc
- gl_debug : gl_backend.c, gl_backend.h
- gl_filter_force : gl_textures.c
- gl_filter_mag : gl_textures.c
- gl_filter_min : gl_textures.c
- gl_finish : vid.h, vid_shared.c
- gl_flashblend : menu.c, r_shadow.c, render.h
- gl_fogblue : gl_rmain.c
- gl_fogdensity : gl_rmain.c
- gl_fogenable : gl_rmain.c
- gl_fogend : gl_rmain.c
- gl_foggreen : gl_rmain.c
- gl_fogred : gl_rmain.c
- gl_fogstart : gl_rmain.c
- gl_info_driver : vid.h, vid_shared.c
- gl_info_extensions : vid.h, vid_shared.c
- gl_info_renderer : vid.h, vid_shared.c
- gl_info_vendor : vid.h, vid_shared.c
- gl_info_version : vid.h, vid_shared.c
- gl_lightmaps : gl_rmain.c, r_shadow.c
- gl_max_lightmapsize : gl_textures.c, model_brush.c
- gl_max_size : gl_textures.c
- gl_modelmatrix : gl_backend.c, gl_backend.h
- gl_modelmatrixchanged : gl_backend.c, gl_backend.h
- gl_modelview16f : gl_backend.c, gl_backend.h
- gl_modelviewmatrix : gl_backend.c, gl_backend.h
- gl_modelviewprojection16f : gl_backend.c, gl_backend.h
- gl_modelviewprojectionmatrix : gl_backend.c, gl_backend.h
- gl_paranoid : gl_backend.c, gl_backend.h
- gl_picmip : gl_rmain.c, gl_textures.c, image.c, menu.c
- gl_picmip_other : gl_textures.c
- gl_picmip_sprites : gl_textures.c
- gl_picmip_world : gl_textures.c
- gl_polyblend : gl_backend.c, render.h
- gl_Position : shader_glsl.h
- gl_printcheckerror : gl_backend.c, gl_backend.h
- gl_projectionmatrix : gl_backend.c, gl_backend.h
- gl_renderer : vid.h, vid_shared.c
- gl_skyclip : gl_rmain.c
- gl_state : gl_backend.c
- gl_texture_anisotropy : gl_textures.c, menu.c
- gl_texturecompression : gl_textures.c, r_textures.h
- gl_texturecompression_2d : gl_textures.c, r_textures.h
- gl_texturecompression_color : gl_textures.c, r_textures.h
- gl_texturecompression_gloss : gl_textures.c, r_textures.h
- gl_texturecompression_glow : gl_textures.c, r_textures.h
- gl_texturecompression_lightcubemaps : gl_textures.c, r_textures.h
- gl_texturecompression_normal : gl_textures.c, r_textures.h
- gl_texturecompression_q3bspdeluxemaps : gl_textures.c, r_textures.h
- gl_texturecompression_q3bsplightmaps : gl_textures.c, r_textures.h
- gl_texturecompression_reflectmask : gl_textures.c, r_textures.h
- gl_texturecompression_sky : gl_textures.c, r_textures.h
- gl_texturecompression_sprites : gl_textures.c, model_sprite.c
- gl_vendor : vid.h, vid_shared.c
- gl_version : vid.h, vid_shared.c
- gl_viewmatrix : gl_backend.c, gl_backend.h
- gl_viewport : gl_backend.c, gl_backend.h
- glow_color : dpextensions.qc
- glow_size : dpextensions.qc
- glow_trail : dpextensions.qc
- glowmod : dpextensions.qc
- gltexturepoolchain : gl_textures.c
- gltexturetypedimensions : gl_textures.c
- gltexturetypeenums : gl_textures.c
- goalentity : progsdefs.qc
- goodvsbad2bindnames : menu.c
- goodvsbad2episodes : menu.c
- goodvsbad2game : menu.c
- goodvsbad2levels : menu.c
- green : glquake.h, vid_shared.c
- groundentity : progsdefs.qc
- guesscount : crypto-keygen-standalone.c
- guessfactor : crypto-keygen-standalone.c
- GuessLODFactor : shader_glsl.h