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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include "qtypes.h"
Go to the source code of this file.
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qbool | S_LoadWavFile (const char *filename, struct sfx_s *sfx) |
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const struct snd_fetcher_s | wav_fetcher |
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Definition at line 260 of file snd_wav.c.
Referenced by OGG_LoadVorbisFile(), and S_LoadWavFile().