DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
cmd_buf_t Struct Reference

#include <cmd.h>

+ Collaboration diagram for cmd_buf_t:

Data Fields

llist_t deferred
 
double deferred_oldtime
 
llist_t free
 
voidlock
 
size_t maxsize
 
size_t size
 
llist_t start
 
char tokenizebuffer [CMD_TOKENIZELENGTH]
 
int tokenizebufferpos
 
qbool wait
 

Detailed Description

Definition at line 111 of file cmd.h.

Field Documentation

◆ deferred

llist_t cmd_buf_t::deferred

Definition at line 114 of file cmd.h.

Referenced by Cbuf_Clear(), Cbuf_Execute_Deferred(), Cmd_Defer_f(), and Cmd_Init().

◆ deferred_oldtime

double cmd_buf_t::deferred_oldtime

Definition at line 121 of file cmd.h.

Referenced by Cbuf_Execute_Deferred().

◆ free

llist_t cmd_buf_t::free

◆ lock

void* cmd_buf_t::lock

Definition at line 122 of file cmd.h.

Referenced by Cbuf_Lock(), Cbuf_Unlock(), and Cmd_Init().

◆ maxsize

size_t cmd_buf_t::maxsize

Definition at line 117 of file cmd.h.

Referenced by Cbuf_AddText(), Cbuf_InsertText(), and Cmd_Init().

◆ size

size_t cmd_buf_t::size

◆ start

llist_t cmd_buf_t::start

◆ tokenizebuffer

char cmd_buf_t::tokenizebuffer[CMD_TOKENIZELENGTH]

Definition at line 119 of file cmd.h.

◆ tokenizebufferpos

int cmd_buf_t::tokenizebufferpos

Definition at line 120 of file cmd.h.

Referenced by Cbuf_Execute().

◆ wait

qbool cmd_buf_t::wait

Definition at line 116 of file cmd.h.

Referenced by Cbuf_Execute(), and Cmd_Init().


The documentation for this struct was generated from the following file: