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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <collision.h>
Data Fields | |
vec3_t | v |
Definition at line 82 of file collision.h.
vec3_t colpointf_t::v |
Definition at line 84 of file collision.h.
Referenced by Collision_BoundingBoxOfBrushTraceSegment(), Collision_BrushForBox(), Collision_CalcEdgeDirsForPolygonBrushFloat(), Collision_CalcPlanesForTriangleBrushFloat(), Collision_NewBrushFromPlanes(), Collision_PrintBrushAsQHull(), Collision_SnapCopyPoints(), Collision_TraceBrushBrushFloat(), Collision_TransformBrush(), Collision_TranslateBrush(), Collision_ValidateBrush(), furthestplanedist_float(), and nearestplanedist_float().