DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
entityframe4_database_t Struct Reference

#include <protocol.h>

+ Collaboration diagram for entityframe4_database_t:

Data Fields

entity_database4_commit_t commit [MAX_ENTITY_HISTORY]
 
entity_database4_commit_tcurrentcommit
 
int currententitynumber
 
int latestframenumber
 
int maxreferenceentities
 
struct mempool_s * mempool
 
entity_state_treferenceentity
 
int referenceframenum
 

Detailed Description

Definition at line 701 of file protocol.h.

Field Documentation

◆ commit

◆ currentcommit

entity_database4_commit_t* entityframe4_database_t::currentcommit

◆ currententitynumber

int entityframe4_database_t::currententitynumber

Definition at line 718 of file protocol.h.

Referenced by EntityFrame4_WriteFrame().

◆ latestframenumber

int entityframe4_database_t::latestframenumber

Definition at line 720 of file protocol.h.

Referenced by EntityFrame4_WriteFrame().

◆ maxreferenceentities

int entityframe4_database_t::maxreferenceentities

◆ mempool

struct mempool_s* entityframe4_database_t::mempool

◆ referenceentity

entity_state_t* entityframe4_database_t::referenceentity

◆ referenceframenum

int entityframe4_database_t::referenceframenum

The documentation for this struct was generated from the following file: