DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
entityframeqw_snapshot_t Struct Reference

#include <protocol.h>

+ Collaboration diagram for entityframeqw_snapshot_t:

Data Fields

entity_state_t entities [QW_MAX_PACKET_ENTITIES]
 
qbool invalid
 
int num_entities
 
double time
 

Detailed Description

Definition at line 1059 of file protocol.h.

Field Documentation

◆ entities

entity_state_t entityframeqw_snapshot_t::entities[QW_MAX_PACKET_ENTITIES]

Definition at line 1064 of file protocol.h.

Referenced by EntityFrameQW_CL_ReadFrame().

◆ invalid

qbool entityframeqw_snapshot_t::invalid

Definition at line 1062 of file protocol.h.

Referenced by EntityFrameQW_CL_ReadFrame().

◆ num_entities

int entityframeqw_snapshot_t::num_entities

Definition at line 1063 of file protocol.h.

Referenced by EntityFrameQW_CL_ReadFrame().

◆ time

double entityframeqw_snapshot_t::time

Definition at line 1061 of file protocol.h.


The documentation for this struct was generated from the following file: