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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <lhnet.h>
Data Fields | |
lhnetaddress_t | address |
int | inetsocket |
llist_t | list |
lhnetaddress_t lhnetsocket_t::address |
Definition at line 45 of file lhnet.h.
Referenced by LHNET_AddressFromSocket(), LHNET_CloseSocket(), LHNET_OpenSocket_Connectionless(), LHNET_Read(), LHNET_Write(), NetConn_Read(), and NetConn_Write().
int lhnetsocket_t::inetsocket |
Definition at line 46 of file lhnet.h.
Referenced by LHNET_CloseSocket(), LHNET_OpenSocket_Connectionless(), LHNET_Read(), and LHNET_Write().
llist_t lhnetsocket_t::list |
Definition at line 47 of file lhnet.h.
Referenced by LHNET_CloseSocket(), LHNET_Init(), LHNET_OpenSocket_Connectionless(), LHNET_Shutdown(), and Sys_Sleep().