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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <model_shared.h>
Data Fields | |
int | q1flags |
int | q2flags |
int | q2nexttexinfo |
char | q2texture [32] |
int | q2value |
int | textureindex |
float | vecs [2][4] |
Definition at line 342 of file model_shared.h.
int mtexinfo_t::q1flags |
Definition at line 346 of file model_shared.h.
Referenced by Mod_Q1BSP_LoadFaces(), Mod_Q1BSP_LoadTexinfo(), Mod_VBSP_LoadFaces(), and Mod_VBSP_LoadTexinfo().
int mtexinfo_t::q2flags |
Definition at line 347 of file model_shared.h.
Referenced by Mod_Q2BSP_LoadTexinfo().
int mtexinfo_t::q2nexttexinfo |
Definition at line 350 of file model_shared.h.
Referenced by Mod_Q2BSP_LoadTexinfo().
char mtexinfo_t::q2texture[32] |
Definition at line 349 of file model_shared.h.
Referenced by Mod_Q2BSP_LoadTexinfo().
int mtexinfo_t::q2value |
Definition at line 348 of file model_shared.h.
Referenced by Mod_Q2BSP_LoadTexinfo().
int mtexinfo_t::textureindex |
Definition at line 345 of file model_shared.h.
Referenced by Mod_Q1BSP_LoadFaces(), Mod_Q1BSP_LoadTexinfo(), Mod_Q2BSP_LoadTexinfo(), Mod_VBSP_LoadFaces(), and Mod_VBSP_LoadTexinfo().
float mtexinfo_t::vecs[2][4] |
Definition at line 344 of file model_shared.h.
Referenced by Mod_BSP_LightPoint_RecursiveBSPNode(), Mod_Q1BSP_LoadFaces(), Mod_Q1BSP_LoadTexinfo(), Mod_Q2BSP_LoadTexinfo(), Mod_VBSP_LoadFaces(), Mod_VBSP_LoadTexinfo(), and R_StainNode().