DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
mtexinfo_t Struct Reference

#include <model_shared.h>

+ Collaboration diagram for mtexinfo_t:

Data Fields

int q1flags
 
int q2flags
 
int q2nexttexinfo
 
char q2texture [32]
 
int q2value
 
int textureindex
 
float vecs [2][4]
 

Detailed Description

Definition at line 342 of file model_shared.h.

Field Documentation

◆ q1flags

int mtexinfo_t::q1flags

◆ q2flags

int mtexinfo_t::q2flags

Definition at line 347 of file model_shared.h.

Referenced by Mod_Q2BSP_LoadTexinfo().

◆ q2nexttexinfo

int mtexinfo_t::q2nexttexinfo

Definition at line 350 of file model_shared.h.

Referenced by Mod_Q2BSP_LoadTexinfo().

◆ q2texture

char mtexinfo_t::q2texture[32]

Definition at line 349 of file model_shared.h.

Referenced by Mod_Q2BSP_LoadTexinfo().

◆ q2value

int mtexinfo_t::q2value

Definition at line 348 of file model_shared.h.

Referenced by Mod_Q2BSP_LoadTexinfo().

◆ textureindex

◆ vecs


The documentation for this struct was generated from the following file: