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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <netconn.h>
Data Fields | |
| int | drop_count |
| dropped packets, cleared each level | |
| qbool | fatal_error |
| float | frame_latency |
| float | frame_rate |
| int | good_count |
| cleared each level | |
| unsigned int | incoming_acknowledged |
| qbool | incoming_reliable_acknowledged |
| single bit | |
| qbool | incoming_reliable_sequence |
| single bit, maintained local | |
| unsigned int | incoming_sequence |
| float | last_received |
| unsigned int | last_reliable_sequence |
| sequence number of last send | |
| int | qport |
| qbool | reliable_sequence |
| single bit | |
| int netconn_t::netconn_qw_s::drop_count |
| int netconn_t::netconn_qw_s::good_count |
| unsigned int netconn_t::netconn_qw_s::incoming_acknowledged |
Definition at line 206 of file netconn.h.
Referenced by NetConn_ReceivedMessage(), and NetConn_SendUnreliableMessage().
| qbool netconn_t::netconn_qw_s::incoming_reliable_acknowledged |
single bit
Definition at line 207 of file netconn.h.
Referenced by NetConn_ReceivedMessage(), and NetConn_SendUnreliableMessage().
| qbool netconn_t::netconn_qw_s::incoming_reliable_sequence |
single bit, maintained local
Definition at line 209 of file netconn.h.
Referenced by NetConn_ReceivedMessage(), and NetConn_SendUnreliableMessage().
| unsigned int netconn_t::netconn_qw_s::incoming_sequence |
Definition at line 205 of file netconn.h.
Referenced by NetConn_ReceivedMessage(), NetConn_SendUnreliableMessage(), and PrintStats().
| unsigned int netconn_t::netconn_qw_s::last_reliable_sequence |
sequence number of last send
Definition at line 212 of file netconn.h.
Referenced by NetConn_SendUnreliableMessage().
| qbool netconn_t::netconn_qw_s::reliable_sequence |
single bit
Definition at line 211 of file netconn.h.
Referenced by NetConn_ReceivedMessage(), and NetConn_SendUnreliableMessage().