DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
packfile_t Struct Reference
+ Collaboration diagram for packfile_t:

Data Fields

int flags
 
char name [MAX_QPATH]
 
fs_offset_t offset
 
fs_offset_t packsize
 size in the package
 
fs_offset_t realsize
 real file size (uncompressed)
 

Detailed Description

Definition at line 376 of file fs.c.

Field Documentation

◆ flags

int packfile_t::flags

Definition at line 379 of file fs.c.

Referenced by FS_AddFileToPack(), FS_OpenPackedFile(), FS_OpenReadFile(), and PK3_GetTrueFileOffset().

◆ name

◆ offset

fs_offset_t packfile_t::offset

Definition at line 380 of file fs.c.

Referenced by FS_AddFileToPack(), FS_OpenPackedFile(), and PK3_GetTrueFileOffset().

◆ packsize

fs_offset_t packfile_t::packsize

size in the package

Definition at line 381 of file fs.c.

Referenced by FS_AddFileToPack(), and FS_OpenPackedFile().

◆ realsize

fs_offset_t packfile_t::realsize

real file size (uncompressed)

Definition at line 382 of file fs.c.

Referenced by FS_AddFileToPack(), FS_FindFile(), and FS_OpenPackedFile().


The documentation for this struct was generated from the following file: