DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
r_decalsystem_splatqueue_t Struct Reference
+ Collaboration diagram for r_decalsystem_splatqueue_t:

Data Fields

float color [4]
 
unsigned int decalsequence
 
float tcrange [4]
 
vec3_t worldnormal
 
vec3_t worldorigin
 
float worldsize
 

Detailed Description

Definition at line 9492 of file gl_rmain.c.

Field Documentation

◆ color

float r_decalsystem_splatqueue_t::color[4]

◆ decalsequence

unsigned int r_decalsystem_splatqueue_t::decalsequence

◆ tcrange

float r_decalsystem_splatqueue_t::tcrange[4]

◆ worldnormal

vec3_t r_decalsystem_splatqueue_t::worldnormal

◆ worldorigin

vec3_t r_decalsystem_splatqueue_t::worldorigin

◆ worldsize

float r_decalsystem_splatqueue_t::worldsize

The documentation for this struct was generated from the following file: