DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
r_shadow_bouncegrid_settings_t Struct Reference

#include <r_shadow.h>

Collaboration diagram for r_shadow_bouncegrid_settings_t:

Data Fields

qbool blur
float bounceminimumintensity2
qbool directionalshading
float dlightparticlemultiplier
float energyperphoton
int floatcolors
qbool hitmodels
qbool includedirectlighting
float lightpathsize
float lightradiusscale
int maxbounce
int maxphotons
qbool normalizevectors
float particlebounceintensity
float particleintensity
int rng_seed
int rng_type
float spacing [3]
qbool staticmode
int subsamples

Detailed Description

Definition at line 43 of file r_shadow.h.

Field Documentation

◆ blur

qbool r_shadow_bouncegrid_settings_t::blur

Definition at line 48 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_GenerateSettings().

◆ bounceminimumintensity2

float r_shadow_bouncegrid_settings_t::bounceminimumintensity2

Definition at line 63 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_GenerateSettings().

◆ directionalshading

qbool r_shadow_bouncegrid_settings_t::directionalshading

◆ dlightparticlemultiplier

float r_shadow_bouncegrid_settings_t::dlightparticlemultiplier

Definition at line 51 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_GenerateSettings().

◆ energyperphoton

float r_shadow_bouncegrid_settings_t::energyperphoton

Definition at line 59 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_GenerateSettings().

◆ floatcolors

int r_shadow_bouncegrid_settings_t::floatcolors

Definition at line 50 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_GenerateSettings().

◆ hitmodels

qbool r_shadow_bouncegrid_settings_t::hitmodels

Definition at line 52 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_GenerateSettings().

◆ includedirectlighting

qbool r_shadow_bouncegrid_settings_t::includedirectlighting

Definition at line 47 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_GenerateSettings().

◆ lightpathsize

float r_shadow_bouncegrid_settings_t::lightpathsize

Definition at line 55 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_GenerateSettings().

◆ lightradiusscale

float r_shadow_bouncegrid_settings_t::lightradiusscale

Definition at line 53 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_GenerateSettings().

◆ maxbounce

int r_shadow_bouncegrid_settings_t::maxbounce

Definition at line 54 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_GenerateSettings().

◆ maxphotons

int r_shadow_bouncegrid_settings_t::maxphotons

Definition at line 58 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_GenerateSettings().

◆ normalizevectors

qbool r_shadow_bouncegrid_settings_t::normalizevectors

Definition at line 49 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_GenerateSettings().

◆ particlebounceintensity

float r_shadow_bouncegrid_settings_t::particlebounceintensity

Definition at line 56 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_GenerateSettings().

◆ particleintensity

float r_shadow_bouncegrid_settings_t::particleintensity

Definition at line 57 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_GenerateSettings().

◆ rng_seed

int r_shadow_bouncegrid_settings_t::rng_seed

Definition at line 62 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_GenerateSettings().

◆ rng_type

int r_shadow_bouncegrid_settings_t::rng_type

Definition at line 61 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_GenerateSettings().

◆ spacing

float r_shadow_bouncegrid_settings_t::spacing[3]

◆ staticmode

qbool r_shadow_bouncegrid_settings_t::staticmode

◆ subsamples

int r_shadow_bouncegrid_settings_t::subsamples

Definition at line 64 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_GenerateSettings().


The documentation for this struct was generated from the following file: