DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
r_waterstate_t Struct Reference

#include <render.h>

Collaboration diagram for r_waterstate_t:

Data Fields

int cameraheight
int camerawidth
qbool enabled
qbool hideplayer
int maxwaterplanes
int numwaterplanes
qbool renderingscene
float screencenter [2]
float screenscale [2]
int textureheight
int texturewidth
int waterheight
r_waterstate_waterplane_t waterplanes [MAX_WATERPLANES]
int waterwidth

Detailed Description

Definition at line 861 of file render.h.

Field Documentation

◆ cameraheight

int r_waterstate_t::cameraheight

Definition at line 865 of file render.h.

◆ camerawidth

int r_waterstate_t::camerawidth

Definition at line 865 of file render.h.

◆ enabled

qbool r_waterstate_t::enabled

Definition at line 874 of file render.h.

◆ hideplayer

qbool r_waterstate_t::hideplayer

Definition at line 877 of file render.h.

◆ maxwaterplanes

int r_waterstate_t::maxwaterplanes

Definition at line 867 of file render.h.

◆ numwaterplanes

int r_waterstate_t::numwaterplanes

Definition at line 868 of file render.h.

◆ renderingscene

qbool r_waterstate_t::renderingscene

Definition at line 876 of file render.h.

◆ screencenter

float r_waterstate_t::screencenter[2]

Definition at line 872 of file render.h.

◆ screenscale

float r_waterstate_t::screenscale[2]

Definition at line 871 of file render.h.

◆ textureheight

int r_waterstate_t::textureheight

Definition at line 864 of file render.h.

◆ texturewidth

int r_waterstate_t::texturewidth

Definition at line 864 of file render.h.

◆ waterheight

int r_waterstate_t::waterheight

Definition at line 863 of file render.h.

◆ waterplanes

r_waterstate_waterplane_t r_waterstate_t::waterplanes[MAX_WATERPLANES]

Definition at line 869 of file render.h.

◆ waterwidth

int r_waterstate_t::waterwidth

Definition at line 863 of file render.h.


The documentation for this struct was generated from the following file: