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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <render.h>
int r_waterstate_t::cameraheight |
Definition at line 865 of file render.h.
Referenced by R_Water_ProcessPlanes(), and R_Water_StartFrame().
int r_waterstate_t::camerawidth |
Definition at line 865 of file render.h.
Referenced by R_Water_ProcessPlanes(), and R_Water_StartFrame().
qbool r_waterstate_t::enabled |
Definition at line 874 of file render.h.
Referenced by R_GetCurrentTexture(), R_RenderView(), R_SetupShader_Surface(), and R_Water_StartFrame().
qbool r_waterstate_t::hideplayer |
Definition at line 877 of file render.h.
Referenced by R_View_UpdateEntityVisible(), and R_Water_ProcessPlanes().
int r_waterstate_t::maxwaterplanes |
Definition at line 867 of file render.h.
Referenced by R_Water_AddWaterPlane(), and R_Water_StartFrame().
int r_waterstate_t::numwaterplanes |
Definition at line 868 of file render.h.
Referenced by R_RenderView(), R_RenderWaterPlanes(), R_Water_AddWaterPlane(), R_Water_ProcessPlanes(), R_Water_StartFrame(), and RSurf_FindWaterPlaneForSurface().
qbool r_waterstate_t::renderingscene |
Definition at line 876 of file render.h.
Referenced by R_DrawTextureSurfaceList_DepthOnly(), R_DrawTextureSurfaceList_GL20(), R_Mod_DrawLight(), R_Model_Sprite_Draw_TransparentCallback(), R_Shadow_DrawCoronas(), R_View_UpdateEntityVisible(), and R_Water_ProcessPlanes().
float r_waterstate_t::screencenter[2] |
Definition at line 872 of file render.h.
Referenced by R_SetupShader_Surface(), and R_Water_StartFrame().
float r_waterstate_t::screenscale[2] |
Definition at line 871 of file render.h.
Referenced by R_SetupShader_Surface(), and R_Water_StartFrame().
int r_waterstate_t::textureheight |
Definition at line 864 of file render.h.
Referenced by R_Water_StartFrame().
int r_waterstate_t::texturewidth |
Definition at line 864 of file render.h.
Referenced by R_Water_StartFrame().
int r_waterstate_t::waterheight |
Definition at line 863 of file render.h.
Referenced by R_Water_ProcessPlanes(), and R_Water_StartFrame().
r_waterstate_waterplane_t r_waterstate_t::waterplanes[MAX_WATERPLANES] |
Definition at line 869 of file render.h.
Referenced by R_DrawTextureSurfaceList_GL20(), R_Water_AddWaterPlane(), R_Water_ProcessPlanes(), and RSurf_FindWaterPlaneForSurface().
int r_waterstate_t::waterwidth |
Definition at line 863 of file render.h.
Referenced by R_Water_ProcessPlanes(), and R_Water_StartFrame().