DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
r_waterstate_t Struct Reference

#include <render.h>

+ Collaboration diagram for r_waterstate_t:

Data Fields

int cameraheight
 
int camerawidth
 
qbool enabled
 
qbool hideplayer
 
int maxwaterplanes
 
int numwaterplanes
 
qbool renderingscene
 
float screencenter [2]
 
float screenscale [2]
 
int textureheight
 
int texturewidth
 
int waterheight
 
r_waterstate_waterplane_t waterplanes [MAX_WATERPLANES]
 
int waterwidth
 

Detailed Description

Definition at line 861 of file render.h.

Field Documentation

◆ cameraheight

int r_waterstate_t::cameraheight

Definition at line 865 of file render.h.

Referenced by R_Water_ProcessPlanes(), and R_Water_StartFrame().

◆ camerawidth

int r_waterstate_t::camerawidth

Definition at line 865 of file render.h.

Referenced by R_Water_ProcessPlanes(), and R_Water_StartFrame().

◆ enabled

qbool r_waterstate_t::enabled

◆ hideplayer

qbool r_waterstate_t::hideplayer

Definition at line 877 of file render.h.

Referenced by R_View_UpdateEntityVisible(), and R_Water_ProcessPlanes().

◆ maxwaterplanes

int r_waterstate_t::maxwaterplanes

Definition at line 867 of file render.h.

Referenced by R_Water_AddWaterPlane(), and R_Water_StartFrame().

◆ numwaterplanes

◆ renderingscene

◆ screencenter

float r_waterstate_t::screencenter[2]

Definition at line 872 of file render.h.

Referenced by R_SetupShader_Surface(), and R_Water_StartFrame().

◆ screenscale

float r_waterstate_t::screenscale[2]

Definition at line 871 of file render.h.

Referenced by R_SetupShader_Surface(), and R_Water_StartFrame().

◆ textureheight

int r_waterstate_t::textureheight

Definition at line 864 of file render.h.

Referenced by R_Water_StartFrame().

◆ texturewidth

int r_waterstate_t::texturewidth

Definition at line 864 of file render.h.

Referenced by R_Water_StartFrame().

◆ waterheight

int r_waterstate_t::waterheight

Definition at line 863 of file render.h.

Referenced by R_Water_ProcessPlanes(), and R_Water_StartFrame().

◆ waterplanes

◆ waterwidth

int r_waterstate_t::waterwidth

Definition at line 863 of file render.h.

Referenced by R_Water_ProcessPlanes(), and R_Water_StartFrame().


The documentation for this struct was generated from the following file: