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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <svbsp.h>
int svbsp_t::maxnodes |
Definition at line 28 of file svbsp.h.
Referenced by R_Q1BSP_CallRecursiveGetLightInfo().
svbsp_node_t* svbsp_t::nodes |
Definition at line 30 of file svbsp.h.
Referenced by gl_main_shutdown(), Mod_GenerateLightmaps_CreateLights_ComputeSVBSP(), Mod_GenerateLightmaps_SamplePoint_SVBSP(), and R_Q1BSP_CallRecursiveGetLightInfo().
int svbsp_t::numnodes |
Definition at line 26 of file svbsp.h.
Referenced by Mod_GenerateLightmaps_CreateLights_ComputeSVBSP(), and R_Q1BSP_CallRecursiveGetLightInfo().
int svbsp_t::ranoutofnodes |
Definition at line 32 of file svbsp.h.
Referenced by Mod_GenerateLightmaps_CreateLights_ComputeSVBSP(), and R_Q1BSP_CallRecursiveGetLightInfo().
int svbsp_t::stat_occluders_accepted |
Definition at line 38 of file svbsp.h.
Referenced by R_Q1BSP_CallRecursiveGetLightInfo().
int svbsp_t::stat_occluders_fragments_accepted |
Definition at line 40 of file svbsp.h.
Referenced by R_Q1BSP_CallRecursiveGetLightInfo().
int svbsp_t::stat_occluders_fragments_rejected |
Definition at line 39 of file svbsp.h.
Referenced by R_Q1BSP_CallRecursiveGetLightInfo().
int svbsp_t::stat_occluders_rejected |
Definition at line 37 of file svbsp.h.
Referenced by R_Q1BSP_CallRecursiveGetLightInfo().
int svbsp_t::stat_queries_accepted |
Definition at line 42 of file svbsp.h.
Referenced by R_Q1BSP_CallRecursiveGetLightInfo().
int svbsp_t::stat_queries_fragments_accepted |
Definition at line 44 of file svbsp.h.
Referenced by R_Q1BSP_CallRecursiveGetLightInfo().
int svbsp_t::stat_queries_fragments_rejected |
Definition at line 43 of file svbsp.h.
Referenced by R_Q1BSP_CallRecursiveGetLightInfo().
int svbsp_t::stat_queries_rejected |
Definition at line 41 of file svbsp.h.
Referenced by R_Q1BSP_CallRecursiveGetLightInfo().