![]() |
DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
|
|
#include <sys.h>
Data Fields | |
int | argc |
const char ** | argv |
qbool | isnice |
int | nicelevel |
qbool | nicepossible |
int | outfd |
int | selffd |
int sys_t::argc |
Definition at line 146 of file sys.h.
Referenced by CL_FinishTimeDemo(), Cmd_StuffCmds_f(), COM_Init_Commands(), COM_InsertFlags(), COM_SetGameType(), FS_Init_Dir(), FS_Rescan(), Host_Init(), Host_InitSession(), NetConn_Init(), S_Startup(), SV_ServerOptions(), Sys_CheckParm(), Sys_Main(), and VID_InitModeGL().
const char** sys_t::argv |
Definition at line 147 of file sys.h.
Referenced by CL_FinishTimeDemo(), Cmd_StuffCmds_f(), COM_Init_Commands(), COM_InitGameType(), COM_InsertFlags(), COM_SetGameType(), FS_Init_Dir(), FS_Init_SelfPack(), FS_Rescan(), Host_Init(), Host_InitSession(), NetConn_Init(), Palette_Load(), S_Startup(), SV_ServerOptions(), Sys_CheckParm(), Sys_FindExecutableName(), Sys_LoadDependency(), Sys_Main(), Sys_Print(), VID_InitModeGL(), and VID_Start().
int sys_t::outfd |
Definition at line 149 of file sys.h.
Referenced by Con_MaskPrint(), Host_Error(), MVM_error_cmd(), Sys_Error(), Sys_HandleCrash(), Sys_Print(), Sys_UpdateOutFD_c(), and VM_Warning().
int sys_t::selffd |
Definition at line 148 of file sys.h.
Referenced by FS_Init_SelfPack(), Sys_Main(), and Sys_ProvideSelfFD().