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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <protocol.h>
Data Fields | |
| qbool | applied |
| int | buttons |
| qbool | canjump |
| qbool | crouch |
| vec3_t | cursor_end |
| int | cursor_entitynumber |
| vec_t | cursor_fraction |
| vec3_t | cursor_impact |
| vec3_t | cursor_normal |
| vec3_t | cursor_screen |
| vec3_t | cursor_start |
| float | forwardmove |
| double | frametime |
| int | impulse |
| qbool | jump |
| unsigned char | msec |
| qbool | predicted |
| float | receivetime |
| unsigned int | sequence |
| float | sidemove |
| double | time |
| float | upmove |
| vec3_t | viewangles |
Definition at line 375 of file protocol.h.
| qbool usercmd_t::applied |
Definition at line 398 of file protocol.h.
Referenced by SV_ApplyClientMove().
| int usercmd_t::buttons |
Definition at line 395 of file protocol.h.
Referenced by QW_MSG_WriteDeltaUsercmd(), SV_ApplyClientMove(), SV_ExecuteClientMoves(), SV_ReadClientMove(), and VM_CL_runplayerphysics().
| qbool usercmd_t::canjump |
Definition at line 403 of file protocol.h.
Referenced by CL_ClientMovement_Physics_CheckJump(), CL_ClientMovement_Physics_Swim(), CL_ClientMovement_PlayerMove(), CL_ClientMovement_PlayerMove_Frame(), CL_ClientMovement_Replay(), and VM_CL_runplayerphysics().
| qbool usercmd_t::crouch |
Definition at line 405 of file protocol.h.
Referenced by CL_ClientMovement_UpdateStatus(), and VM_CL_runplayerphysics().
| vec3_t usercmd_t::cursor_end |
Definition at line 386 of file protocol.h.
| int usercmd_t::cursor_entitynumber |
Definition at line 390 of file protocol.h.
Referenced by SV_ApplyClientMove(), and SV_ReadClientMove().
| vec_t usercmd_t::cursor_fraction |
Definition at line 389 of file protocol.h.
| vec3_t usercmd_t::cursor_impact |
Definition at line 387 of file protocol.h.
Referenced by SV_ApplyClientMove(), and SV_ReadClientMove().
| vec3_t usercmd_t::cursor_normal |
Definition at line 388 of file protocol.h.
| vec3_t usercmd_t::cursor_screen |
Definition at line 384 of file protocol.h.
Referenced by SV_ApplyClientMove(), and SV_ReadClientMove().
| vec3_t usercmd_t::cursor_start |
Definition at line 385 of file protocol.h.
Referenced by SV_ApplyClientMove(), and SV_ReadClientMove().
| float usercmd_t::forwardmove |
Definition at line 380 of file protocol.h.
Referenced by CL_ClientMovement_Physics_CPM_PM_Aircontrol(), CL_ClientMovement_Physics_Swim(), CL_ClientMovement_Physics_Walk(), QW_MSG_WriteDeltaUsercmd(), SV_ApplyClientMove(), SV_ExecuteClientMoves(), SV_ReadClientMove(), and VM_CL_runplayerphysics().
| double usercmd_t::frametime |
Definition at line 402 of file protocol.h.
Referenced by CL_ClientMovement_Move(), CL_ClientMovement_Physics_CPM_PM_Aircontrol(), CL_ClientMovement_Physics_PM_Accelerate(), CL_ClientMovement_Physics_PM_AirAccelerate(), CL_ClientMovement_Physics_Swim(), CL_ClientMovement_Physics_Walk(), CL_ClientMovement_PlayerMove(), CL_ClientMovement_PlayerMove_Frame(), and VM_CL_runplayerphysics().
| int usercmd_t::impulse |
Definition at line 396 of file protocol.h.
Referenced by QW_MSG_WriteDeltaUsercmd(), SV_ApplyClientMove(), SV_ExecuteClientMoves(), and SV_ReadClientMove().
| qbool usercmd_t::jump |
Definition at line 404 of file protocol.h.
Referenced by CL_ClientMovement_Physics_CheckJump(), CL_ClientMovement_Physics_Swim(), CL_ClientMovement_PlayerMove(), CL_ClientMovement_PlayerMove_Frame(), and VM_CL_runplayerphysics().
| unsigned char usercmd_t::msec |
Definition at line 394 of file protocol.h.
Referenced by QW_MSG_WriteDeltaUsercmd().
| qbool usercmd_t::predicted |
Definition at line 399 of file protocol.h.
| float usercmd_t::receivetime |
Definition at line 393 of file protocol.h.
Referenced by SV_ApplyClientMove(), and SV_ReadClientMove().
| unsigned int usercmd_t::sequence |
Definition at line 397 of file protocol.h.
Referenced by SV_ExecuteClientMoves(), and SV_ReadClientMove().
| float usercmd_t::sidemove |
Definition at line 381 of file protocol.h.
Referenced by CL_ClientMovement_Physics_CPM_PM_Aircontrol(), CL_ClientMovement_Physics_Swim(), CL_ClientMovement_Physics_Walk(), QW_MSG_WriteDeltaUsercmd(), SV_ApplyClientMove(), SV_ExecuteClientMoves(), SV_ReadClientMove(), and VM_CL_runplayerphysics().
| double usercmd_t::time |
Definition at line 392 of file protocol.h.
Referenced by SV_ExecuteClientMoves(), SV_ReadClientMove(), and SV_SendServerinfo().
| float usercmd_t::upmove |
Definition at line 382 of file protocol.h.
Referenced by CL_ClientMovement_Physics_Swim(), QW_MSG_WriteDeltaUsercmd(), SV_ApplyClientMove(), SV_ExecuteClientMoves(), SV_ReadClientMove(), and VM_CL_runplayerphysics().
| vec3_t usercmd_t::viewangles |
Definition at line 377 of file protocol.h.
Referenced by CL_ClientMovement_Physics_Swim(), CL_ClientMovement_Physics_Walk(), CL_RotateMoves(), QW_MSG_WriteDeltaUsercmd(), SV_ApplyClientMove(), SV_ExecuteClientMoves(), SV_ReadClientMove(), and VM_CL_runplayerphysics().