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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <protocol.h>
Data Fields | |
qbool | applied |
int | buttons |
qbool | canjump |
qbool | crouch |
vec3_t | cursor_end |
int | cursor_entitynumber |
vec_t | cursor_fraction |
vec3_t | cursor_impact |
vec3_t | cursor_normal |
vec3_t | cursor_screen |
vec3_t | cursor_start |
float | forwardmove |
double | frametime |
int | impulse |
qbool | jump |
unsigned char | msec |
qbool | predicted |
float | receivetime |
unsigned int | sequence |
float | sidemove |
double | time |
float | upmove |
vec3_t | viewangles |
Definition at line 375 of file protocol.h.
qbool usercmd_t::applied |
Definition at line 398 of file protocol.h.
Referenced by SV_ApplyClientMove(), and SV_ReadClientMove().
int usercmd_t::buttons |
Definition at line 395 of file protocol.h.
Referenced by CL_SendMove(), CSQC_SetGlobals(), QW_MSG_WriteDeltaUsercmd(), SV_ApplyClientMove(), SV_ExecuteClientMoves(), SV_ReadClientMove(), VM_CL_getinputstate(), and VM_CL_runplayerphysics().
qbool usercmd_t::canjump |
Definition at line 403 of file protocol.h.
Referenced by CL_ClientMovement_Physics_CheckJump(), CL_ClientMovement_Physics_Swim(), CL_ClientMovement_PlayerMove(), CL_ClientMovement_PlayerMove_Frame(), CL_ClientMovement_Replay(), and VM_CL_runplayerphysics().
qbool usercmd_t::crouch |
Definition at line 405 of file protocol.h.
Referenced by CL_ClientMovement_UpdateStatus(), CL_SendMove(), VM_CL_getinputstate(), and VM_CL_runplayerphysics().
vec3_t usercmd_t::cursor_end |
Definition at line 386 of file protocol.h.
Referenced by CL_UpdatePrydonCursor().
int usercmd_t::cursor_entitynumber |
Definition at line 390 of file protocol.h.
Referenced by CL_UpdateNetworkEntity(), CL_UpdatePrydonCursor(), SV_ApplyClientMove(), and SV_ReadClientMove().
vec_t usercmd_t::cursor_fraction |
Definition at line 389 of file protocol.h.
Referenced by CL_UpdatePrydonCursor().
vec3_t usercmd_t::cursor_impact |
Definition at line 387 of file protocol.h.
Referenced by CL_UpdatePrydonCursor(), SV_ApplyClientMove(), and SV_ReadClientMove().
vec3_t usercmd_t::cursor_normal |
Definition at line 388 of file protocol.h.
Referenced by CL_UpdatePrydonCursor().
vec3_t usercmd_t::cursor_screen |
Definition at line 384 of file protocol.h.
Referenced by CL_Input(), CL_SendMove(), CL_UpdatePrydonCursor(), Sbar_Draw(), SV_ApplyClientMove(), and SV_ReadClientMove().
vec3_t usercmd_t::cursor_start |
Definition at line 385 of file protocol.h.
Referenced by CL_UpdatePrydonCursor(), SV_ApplyClientMove(), and SV_ReadClientMove().
float usercmd_t::forwardmove |
Definition at line 380 of file protocol.h.
Referenced by CL_ClientMovement_Physics_CPM_PM_Aircontrol(), CL_ClientMovement_Physics_Swim(), CL_ClientMovement_Physics_Walk(), CL_Input(), CL_SendMove(), CSQC_SetGlobals(), IN_Move_TouchScreen_Quake(), IN_Move_TouchScreen_SteelStorm(), QW_MSG_WriteDeltaUsercmd(), SV_AirMove(), SV_ApplyClientMove(), SV_ExecuteClientMoves(), SV_ReadClientMove(), SV_WaterMove(), V_DriftPitch(), VID_ApplyJoyState(), VM_CL_getinputstate(), and VM_CL_runplayerphysics().
double usercmd_t::frametime |
Definition at line 402 of file protocol.h.
Referenced by CL_ClientMovement_Move(), CL_ClientMovement_Physics_CPM_PM_Aircontrol(), CL_ClientMovement_Physics_PM_Accelerate(), CL_ClientMovement_Physics_PM_AirAccelerate(), CL_ClientMovement_Physics_Swim(), CL_ClientMovement_Physics_Walk(), CL_ClientMovement_PlayerMove(), CL_ClientMovement_PlayerMove_Frame(), CL_SendMove(), VM_CL_getinputstate(), and VM_CL_runplayerphysics().
int usercmd_t::impulse |
Definition at line 396 of file protocol.h.
Referenced by CL_SendMove(), QW_MSG_WriteDeltaUsercmd(), SV_ApplyClientMove(), SV_ExecuteClientMoves(), and SV_ReadClientMove().
qbool usercmd_t::jump |
Definition at line 404 of file protocol.h.
Referenced by CL_ClientMovement_Physics_CheckJump(), CL_ClientMovement_Physics_Swim(), CL_ClientMovement_PlayerMove(), CL_ClientMovement_PlayerMove_Frame(), CL_SendMove(), V_CalcRefdef(), and VM_CL_runplayerphysics().
unsigned char usercmd_t::msec |
Definition at line 394 of file protocol.h.
Referenced by CL_ClientMovement_Replay(), CL_SendMove(), and QW_MSG_WriteDeltaUsercmd().
qbool usercmd_t::predicted |
Definition at line 399 of file protocol.h.
Referenced by CL_SendMove().
float usercmd_t::receivetime |
Definition at line 393 of file protocol.h.
Referenced by SV_ApplyClientMove(), SV_ExecuteClientMoves(), and SV_ReadClientMove().
unsigned int usercmd_t::sequence |
Definition at line 397 of file protocol.h.
Referenced by CL_ClientMovement_Replay(), CL_NewFrameReceived(), CL_RotateMoves(), CL_SendMove(), CSQC_SetGlobals(), SV_ExecuteClientMoves(), SV_ReadClientMove(), and VM_CL_getinputstate().
float usercmd_t::sidemove |
Definition at line 381 of file protocol.h.
Referenced by CL_ClientMovement_Physics_CPM_PM_Aircontrol(), CL_ClientMovement_Physics_Swim(), CL_ClientMovement_Physics_Walk(), CL_Input(), CL_SendMove(), CSQC_SetGlobals(), IN_Move_TouchScreen_Quake(), IN_Move_TouchScreen_SteelStorm(), QW_MSG_WriteDeltaUsercmd(), SV_AirMove(), SV_ApplyClientMove(), SV_ExecuteClientMoves(), SV_ReadClientMove(), SV_WaterMove(), VID_ApplyJoyState(), VM_CL_getinputstate(), and VM_CL_runplayerphysics().
double usercmd_t::time |
Definition at line 392 of file protocol.h.
Referenced by CL_SendMove(), SV_ExecuteClientMoves(), SV_ReadClientMove(), SV_SendServerinfo(), and V_CalcRefdefUsing().
float usercmd_t::upmove |
Definition at line 382 of file protocol.h.
Referenced by CL_ClientMovement_Physics_Swim(), CL_Input(), CL_SendMove(), CSQC_SetGlobals(), QW_MSG_WriteDeltaUsercmd(), SV_AirMove(), SV_ApplyClientMove(), SV_ExecuteClientMoves(), SV_ReadClientMove(), SV_WaterMove(), VID_ApplyJoyState(), VM_CL_getinputstate(), and VM_CL_runplayerphysics().
vec3_t usercmd_t::viewangles |
Definition at line 377 of file protocol.h.
Referenced by CL_ClientMovement_Physics_Swim(), CL_ClientMovement_Physics_Walk(), CL_RotateMoves(), CL_SendMove(), QW_MSG_WriteDeltaUsercmd(), SV_ApplyClientMove(), SV_ExecuteClientMoves(), SV_ReadClientMove(), VM_CL_getinputstate(), and VM_CL_runplayerphysics().