#include <vid.h>
Definition at line 42 of file vid.h.
◆ amd_texture_texture4
| qbool viddef_support_t::amd_texture_texture4 |
Definition at line 46 of file vid.h.
◆ arb_debug_output
| qbool viddef_support_t::arb_debug_output |
Definition at line 51 of file vid.h.
◆ arb_texture_gather
| qbool viddef_support_t::arb_texture_gather |
Definition at line 47 of file vid.h.
◆ ext_texture_compression_s3tc
| qbool viddef_support_t::ext_texture_compression_s3tc |
Definition at line 48 of file vid.h.
◆ ext_texture_filter_anisotropic
| qbool viddef_support_t::ext_texture_filter_anisotropic |
Definition at line 49 of file vid.h.
◆ ext_texture_srgb
| qbool viddef_support_t::ext_texture_srgb |
Definition at line 50 of file vid.h.
◆ glshaderversion
| int viddef_support_t::glshaderversion |
this is at least 150 (GL 3.2)
Definition at line 45 of file vid.h.
◆ glversion
| int viddef_support_t::glversion |
this is at least 32
Definition at line 44 of file vid.h.
The documentation for this struct was generated from the following file: