DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
vmparticletheme_t Struct Reference
+ Collaboration diagram for vmparticletheme_t:

Data Fields

float airfriction
 
float alpha
 
float alphafade
 
float angle
 
pblend_t blendmode
 
float bounce
 
int color1
 
int color2
 
float delaycollision
 
float delayspawn
 
float gravity
 
qbool initialized
 
float lifetime
 
float liquidfriction
 
porientation_t orientation
 
float originjitter
 
qbool qualityreduction
 
float size
 
float sizeincrease
 
float spin
 
float stainalpha
 
int staincolor1
 
int staincolor2
 
float stainsize
 
int staintex
 
float stretch
 
int tex
 
unsigned short typeindex
 
float velocityjitter
 

Detailed Description

Definition at line 3474 of file clvm_cmds.c.

Field Documentation

◆ airfriction

◆ alpha

◆ alphafade

◆ angle

◆ blendmode

◆ bounce

◆ color1

◆ color2

◆ delaycollision

float vmparticletheme_t::delaycollision

◆ delayspawn

float vmparticletheme_t::delayspawn

◆ gravity

◆ initialized

◆ lifetime

◆ liquidfriction

◆ orientation

◆ originjitter

◆ qualityreduction

◆ size

◆ sizeincrease

◆ spin

◆ stainalpha

float vmparticletheme_t::stainalpha

◆ staincolor1

◆ staincolor2

◆ stainsize

◆ staintex

◆ stretch

◆ tex

◆ typeindex

unsigned short vmparticletheme_t::typeindex

◆ velocityjitter


The documentation for this struct was generated from the following file: