DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
ztoolkit_t Struct Reference
+ Collaboration diagram for ztoolkit_t:

Data Fields

size_t comp_length
 length of the compressed file
 
size_t in_ind
 
size_t in_len
 input buffer current index and length
 
size_t in_position
 position in the compressed file
 
unsigned char input [FILE_BUFF_SIZE]
 
z_stream zstream
 

Detailed Description

Definition at line 303 of file fs.c.

Field Documentation

◆ comp_length

size_t ztoolkit_t::comp_length

length of the compressed file

Definition at line 306 of file fs.c.

Referenced by FS_OpenPackedFile(), and FS_Read().

◆ in_ind

size_t ztoolkit_t::in_ind

Definition at line 307 of file fs.c.

Referenced by FS_Read(), and FS_Seek().

◆ in_len

size_t ztoolkit_t::in_len

input buffer current index and length

Definition at line 307 of file fs.c.

Referenced by FS_Read(), and FS_Seek().

◆ in_position

size_t ztoolkit_t::in_position

position in the compressed file

Definition at line 308 of file fs.c.

Referenced by FS_Read(), and FS_Seek().

◆ input

unsigned char ztoolkit_t::input[FILE_BUFF_SIZE]

Definition at line 309 of file fs.c.

Referenced by FS_OpenPackedFile(), FS_Read(), and FS_Seek().

◆ zstream

z_stream ztoolkit_t::zstream

Definition at line 305 of file fs.c.

Referenced by FS_OpenPackedFile(), FS_Read(), and FS_Seek().


The documentation for this struct was generated from the following file: