DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
plane_t Union Reference

#include <collision.h>

+ Collaboration diagram for plane_t:

Data Fields

struct { 
 
   vec_t   dist 
 
   vec3_t   normal 
 
};  
 
vec4_t normal_and_dist
 

Detailed Description

Definition at line 9 of file collision.h.

Field Documentation

◆ [struct]

struct { ... } plane_t

◆ dist

◆ normal

◆ normal_and_dist

vec4_t plane_t::normal_and_dist

The documentation for this union was generated from the following file: