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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "anglestransform.qh"Go to the source code of this file.
Definition at line 5 of file anglestransform.qc.
References FIXED_MAKE_VECTORS, and vector.
Referenced by AnglesTransform_Multiply(), AnglesTransform_Multiply_GetPostShift(), AnglesTransform_PrePostShift_GetPostShift(), Portal_ApplyTransformToPlayerAngle(), Portal_TeleportPlayer(), skel_set_boneabs(), WarpZone_TransformOrigin(), WarpZone_TransformVelocity(), WarpZone_UnTransformOrigin(), and WarpZone_UnTransformVelocity().
Definition at line 160 of file anglestransform.qc.
References AnglesTransform_Multiply(), and vector.
Referenced by CheatCommand(), Portal_TeleportPlayer(), WarpZone_TransformAngles(), and WarpZone_UnTransformAngles().
Definition at line 165 of file anglestransform.qc.
References AnglesTransform_Multiply(), and vector.
Referenced by WarpZone_TransformVAngles(), and WarpZone_UnTransformVAngles().
Definition at line 96 of file anglestransform.qc.
References fabs(), and vector.
Referenced by WarpZone_TransformVAngles(), and WarpZone_UnTransformVAngles().
Definition at line 172 of file anglestransform.qc.
References vector.
Referenced by attach_sameorigin(), Projectile_Draw(), spiderbot_frame(), turret_track(), and vehicle_aimturret().
Definition at line 180 of file anglestransform.qc.
References vector.
Referenced by attach_sameorigin().
Definition at line 21 of file anglestransform.qc.
References FIXED_MAKE_VECTORS, fixedvectoangles2, and vector.
Referenced by AnglesTransform_LeftDivide(), AnglesTransform_RightDivide(), skel_set_boneabs(), WarpZone_Accumulator_AddInverseTransform(), WarpZone_UnTransformAngles(), WarpZone_UnTransformOrigin(), WarpZone_UnTransformVAngles(), and WarpZone_UnTransformVelocity().
Definition at line 71 of file anglestransform.qc.
References AnglesTransform_Invert(), AnglesTransform_Multiply(), and vector.
Referenced by skel_set_boneabs(), spiderbot_frame(), turret_track(), and vehicle_aimturret().
Definition at line 12 of file anglestransform.qc.
References AnglesTransform_Apply(), FIXED_MAKE_VECTORS, fixedvectoangles2, and vector.
Referenced by AnglesTransform_ApplyToAngles(), AnglesTransform_ApplyToVAngles(), AnglesTransform_LeftDivide(), AnglesTransform_RightDivide(), Projectile_Draw(), skeleton_from_frames(), WarpZone_Accumulator_AddTransform(), and WarpZone_FindRadius_Recurse().
Definition at line 192 of file anglestransform.qc.
References AnglesTransform_Apply(), and vector.
Referenced by WarpZone_Accumulator_AddTransform(), and WarpZone_FindRadius_Recurse().
Definition at line 76 of file anglestransform.qc.
References rint(), and vector.
Referenced by spiderbot_frame(), vehicle_aimturret(), WarpZone_TransformVAngles(), and WarpZone_UnTransformVAngles().
Definition at line 199 of file anglestransform.qc.
References AnglesTransform_Apply(), and vector.
Referenced by WarpZone_Accumulator_AddInverseTransform(), and WarpZone_SetUp().
Definition at line 66 of file anglestransform.qc.
References AnglesTransform_Invert(), AnglesTransform_Multiply(), and vector.
Referenced by Portal_Connect(), and WarpZone_SetUp().
Definition at line 176 of file anglestransform.qc.
References vector.
Referenced by attach_sameorigin(), detach_sameorigin(), Projectile_Draw(), spiderbot_frame(), turret_track(), and vehicle_aimturret().
Definition at line 185 of file anglestransform.qc.
References vector.
Referenced by attach_sameorigin(), and detach_sameorigin().
Definition at line 39 of file anglestransform.qc.
References vector.
Referenced by Portal_Connect(), and WarpZone_SetUp().
Definition at line 54 of file anglestransform.qc.
References vector.