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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Macros | |
| #define | FIXED_MAKE_VECTORS(angles, forward, right, up) |
| #define | fixedvectoangles vectoangles |
| #define | fixedvectoangles2 vectoangles2 |
| #define | POSITIVE_PITCH_IS_DOWN 1 |
| #define FIXED_MAKE_VECTORS | ( | angles, | |
| forward, | |||
| right, | |||
| up ) |
Definition at line 21 of file anglestransform.qh.
Referenced by AnglesTransform_Apply(), AnglesTransform_Invert(), AnglesTransform_Multiply(), InterpolateOrigin_Note(), MUTATOR_HOOKFUNCTION(), and WarpZone_SetUp().
| #define fixedvectoangles vectoangles |
Definition at line 27 of file anglestransform.qh.
Referenced by Portal_ApplyTransformToPlayerAngle(), and W_Porto_Attack().
| #define fixedvectoangles2 vectoangles2 |
Definition at line 26 of file anglestransform.qh.
Referenced by AnglesTransform_Invert(), AnglesTransform_Multiply(), attach_sameorigin(), CheatCommand(), detach_sameorigin(), Draw_ArcBeam(), InterpolateOrigin_Do(), InterpolateOrigin_Undo(), Portal_SpawnInPortalAtTrace(), Portal_SpawnOutPortalAtTrace(), skel_set_boneabs(), and skeleton_from_frames().
| #define POSITIVE_PITCH_IS_DOWN 1 |
Definition at line 4 of file anglestransform.qh.
Definition at line 5 of file anglestransform.qc.
References FIXED_MAKE_VECTORS, and vector.
Referenced by AnglesTransform_Multiply(), AnglesTransform_Multiply_GetPostShift(), AnglesTransform_PrePostShift_GetPostShift(), Portal_ApplyTransformToPlayerAngle(), Portal_TeleportPlayer(), skel_set_boneabs(), WarpZone_TransformOrigin(), WarpZone_TransformVelocity(), WarpZone_UnTransformOrigin(), and WarpZone_UnTransformVelocity().
Definition at line 160 of file anglestransform.qc.
References AnglesTransform_Multiply(), and vector.
Referenced by CheatCommand(), Portal_TeleportPlayer(), WarpZone_TransformAngles(), and WarpZone_UnTransformAngles().
Definition at line 165 of file anglestransform.qc.
References AnglesTransform_Multiply(), and vector.
Referenced by WarpZone_TransformVAngles(), and WarpZone_UnTransformVAngles().
Definition at line 172 of file anglestransform.qc.
References vector.
Referenced by attach_sameorigin(), Projectile_Draw(), spiderbot_frame(), turret_track(), and vehicle_aimturret().
Definition at line 180 of file anglestransform.qc.
References vector.
Referenced by attach_sameorigin().
Definition at line 21 of file anglestransform.qc.
References FIXED_MAKE_VECTORS, fixedvectoangles2, and vector.
Referenced by AnglesTransform_LeftDivide(), AnglesTransform_RightDivide(), skel_set_boneabs(), WarpZone_Accumulator_AddInverseTransform(), WarpZone_UnTransformAngles(), WarpZone_UnTransformOrigin(), WarpZone_UnTransformVAngles(), and WarpZone_UnTransformVelocity().
Definition at line 71 of file anglestransform.qc.
References AnglesTransform_Invert(), AnglesTransform_Multiply(), and vector.
Referenced by skel_set_boneabs(), spiderbot_frame(), turret_track(), and vehicle_aimturret().
Definition at line 12 of file anglestransform.qc.
References AnglesTransform_Apply(), FIXED_MAKE_VECTORS, fixedvectoangles2, and vector.
Referenced by AnglesTransform_ApplyToAngles(), AnglesTransform_ApplyToVAngles(), AnglesTransform_LeftDivide(), AnglesTransform_RightDivide(), Projectile_Draw(), skeleton_from_frames(), WarpZone_Accumulator_AddTransform(), and WarpZone_FindRadius_Recurse().
Definition at line 192 of file anglestransform.qc.
References AnglesTransform_Apply(), and vector.
Referenced by WarpZone_Accumulator_AddTransform(), and WarpZone_FindRadius_Recurse().
Definition at line 76 of file anglestransform.qc.
References rint(), and vector.
Referenced by spiderbot_frame(), vehicle_aimturret(), WarpZone_TransformVAngles(), and WarpZone_UnTransformVAngles().
Definition at line 199 of file anglestransform.qc.
References AnglesTransform_Apply(), and vector.
Referenced by WarpZone_Accumulator_AddInverseTransform(), and WarpZone_SetUp().
Definition at line 66 of file anglestransform.qc.
References AnglesTransform_Invert(), AnglesTransform_Multiply(), and vector.
Referenced by Portal_Connect(), and WarpZone_SetUp().
Definition at line 176 of file anglestransform.qc.
References vector.
Referenced by attach_sameorigin(), detach_sameorigin(), Projectile_Draw(), spiderbot_frame(), turret_track(), and vehicle_aimturret().
Definition at line 185 of file anglestransform.qc.
References vector.
Referenced by attach_sameorigin(), and detach_sameorigin().
Definition at line 39 of file anglestransform.qc.
References vector.
Referenced by Portal_Connect(), and WarpZone_SetUp().
Definition at line 54 of file anglestransform.qc.
References vector.
Definition at line 15 of file anglestransform.qh.
References makevectors, and vector.
Referenced by attach_sameorigin(), bumblebee_exit(), bumblebee_gunner_exit(), ewheel_draw(), Monster_Move(), Portal_ApplyTransformToPlayerAngle(), Portal_FindSafeOrigin(), Portal_Remove(), Portal_Spawn(), Portal_SpawnInPortalAtTrace(), Portal_SpawnOutPortalAtTrace(), Portal_TeleportPlayer(), Portal_Think(), Portal_Touch(), skel_set_boneabs(), skeleton_from_frames(), W_Porto_Attack(), walker_draw(), and walker_fire_rocket().