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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Functions | |
| void | Announcer () |
| string | AnnouncerOption () |
Variables | |
| string | autocvar_cl_announcer |
| float | autocvar_cl_announcer_antispam = 2 |
| float | autocvar_cl_announcer_maptime = 3 |
| void Announcer | ( | ) |
Definition at line 228 of file announcer.qc.
References Announcer_Gamestart(), Announcer_Time(), and gametype.
Referenced by CSQC_UpdateView().
| string AnnouncerOption | ( | ) |
Definition at line 14 of file announcer.qc.
References AnnouncerOption(), autocvar_cl_announcer, M_ARGV, and MUTATOR_CALLHOOK.
Referenced by AnnouncerOption(), and MUTATOR_HOOKABLE().
| string autocvar_cl_announcer |
Definition at line 3 of file announcer.qh.
Referenced by AnnouncerOption().
| float autocvar_cl_announcer_antispam = 2 |
Definition at line 4 of file announcer.qh.
Referenced by Local_Notification_sound().
| float autocvar_cl_announcer_maptime = 3 |
Definition at line 5 of file announcer.qh.
Referenced by Announcer_Time().