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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Functions | |
| string | charmap_cellToChar (entity me, vector cell) |
| entity | makeXonoticCharmap (entity controlledInputBox) |
| void | XonoticCharmap_cellDraw (entity me, vector cell, vector cellPos) |
| bool | XonoticCharmap_cellIsValid (entity me, vector cell) |
| void | XonoticCharmap_cellSelect (entity me, vector cell) |
| void | XonoticCharmap_configureXonoticCharmap (entity me, entity controlledInputBox) |
| void | XonoticCharmap_focusLeave (entity me) |
| float | XonoticCharmap_keyDown (entity me, float key, float ascii, float shift) |
| void | XonoticCharmap_resizeNotify (entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize) |
Variables | |
| string | CHARMAP |
Definition at line 22 of file charmap.qc.
References CHARMAP, entity(), substring(), and vector.
Referenced by XonoticCharmap_cellDraw(), XonoticCharmap_cellIsValid(), and XonoticCharmap_cellSelect().
Definition at line 32 of file charmap.qc.
Referenced by XonoticFirstRunDialog_fill(), and XonoticProfileTab_fill().
Definition at line 95 of file charmap.qc.
References charmap_cellToChar(), draw_CenterText(), entity(), and vector.
Definition at line 88 of file charmap.qc.
References charmap_cellToChar(), entity(), and vector.
Definition at line 77 of file charmap.qc.
References charmap_cellToChar(), entity(), and vector.
Definition at line 40 of file charmap.qc.
References entity().
Definition at line 100 of file charmap.qc.
References entity().
Definition at line 70 of file charmap.qc.
| void XonoticCharmap_resizeNotify | ( | entity | me, |
| vector | relOrigin, | ||
| vector | relSize, | ||
| vector | absOrigin, | ||
| vector | absSize ) |
Definition at line 46 of file charmap.qc.
| string CHARMAP |
Definition at line 5 of file charmap.qc.
Referenced by charmap_cellToChar().