Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
credits.qh
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1#pragma once
2
3#include "listbox.qh"
22
23int credits_get();
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
ATTRIB(ListBox, src, string)
virtual void resizeNotify()
bool selectionDoesntMatter
Definition credits.qh:12
vector realFontSize
Definition credits.qh:14
virtual void drawListBoxItem()
virtual void keyDown()
virtual void draw()
virtual void configureXonoticCreditsList()
virtual void destroy()
float realUpperMargin
Definition credits.qh:15
int credits_get()
Definition credits.qc:663
entity makeXonoticCreditsList()
Definition credits.qc:680
#define true
Definition csprogsdefs.qh:5
#define CLASS(...)
Definition oo.qh:145
#define ENDCLASS(cname)
Definition oo.qh:281
#define METHOD(cname, name, prototype)
Definition oo.qh:269
vector
Definition self.qh:92