Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
damageeffects.qh
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#pragma once
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#ifdef CSQC
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#include <
common/deathtypes/all.qh
>
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#include <
common/physics/movetypes/movetypes.qh
>
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#include <
client/mutators/_mod.qh
>
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#include <
common/vehicles/all.qh
>
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#include <
common/weapons/_all.qh
>
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int
autocvar_cl_damageeffect
;
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float
autocvar_cl_damageeffect_ticrate
;
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float
autocvar_cl_damageeffect_bones
;
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bool
autocvar_cl_damageeffect_distribute
;
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float
autocvar_cl_damageeffect_lifetime
;
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float
autocvar_cl_damageeffect_lifetime_min
;
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float
autocvar_cl_damageeffect_lifetime_max
;
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int
w_deathtype
;
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float
w_issilent
,
w_random
;
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vector
w_org
,
w_backoff
;
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.float
damageforcescale
;
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const
float
MIN_DAMAGEEXTRARADIUS
= 2;
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const
float
MAX_DAMAGEEXTRARADIUS
= 16;
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.float
damageextraradius
;
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.void(
entity
this
,
float
thisdmg,
int
hittype,
vector
org
,
vector
thisforce) event_damage;
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#endif
_all.qh
entity
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
_mod.qh
w_org
vector w_org
Definition
damageeffects.qh:20
autocvar_cl_damageeffect_ticrate
float autocvar_cl_damageeffect_ticrate
Definition
damageeffects.qh:11
MAX_DAMAGEEXTRARADIUS
const float MAX_DAMAGEEXTRARADIUS
Definition
damageeffects.qh:24
autocvar_cl_damageeffect_lifetime
float autocvar_cl_damageeffect_lifetime
Definition
damageeffects.qh:14
damageextraradius
float damageextraradius
Definition
damageeffects.qh:25
autocvar_cl_damageeffect_distribute
bool autocvar_cl_damageeffect_distribute
Definition
damageeffects.qh:13
autocvar_cl_damageeffect_lifetime_max
float autocvar_cl_damageeffect_lifetime_max
Definition
damageeffects.qh:16
w_deathtype
int w_deathtype
Definition
damageeffects.qh:18
autocvar_cl_damageeffect
int autocvar_cl_damageeffect
Definition
damageeffects.qh:10
autocvar_cl_damageeffect_bones
float autocvar_cl_damageeffect_bones
Definition
damageeffects.qh:12
autocvar_cl_damageeffect_lifetime_min
float autocvar_cl_damageeffect_lifetime_min
Definition
damageeffects.qh:15
damageforcescale
float damageforcescale
Definition
damageeffects.qh:22
MIN_DAMAGEEXTRARADIUS
const float MIN_DAMAGEEXTRARADIUS
Definition
damageeffects.qh:23
w_random
float w_random
Definition
damageeffects.qh:19
w_backoff
vector w_backoff
Definition
damageeffects.qh:20
w_issilent
float w_issilent
Definition
damageeffects.qh:19
all.qh
movetypes.qh
vector
vector
Definition
self.qh:92
org
vector org
Definition
self.qh:92
all.qh
common
effects
qc
damageeffects.qh
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