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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Classes | |
| class | NullVehicle |
Macros | |
| #define | REGISTER_VEHICLE(id, inst) |
| #define | VEH_LAST (REGISTRY_COUNT(Vehicles) - 1) |
Functions | |
| REGISTER_VEHICLE (Null, NEW(NullVehicle)) | |
Variables | |
| const int | VEH_FIRST = 1 |
| #define REGISTER_VEHICLE | ( | id, | |
| inst ) |
Definition at line 12 of file all.qh.
Referenced by REGISTER_VEHICLE(), REGISTER_VEHICLE(), REGISTER_VEHICLE(), REGISTER_VEHICLE(), and REGISTER_VEHICLE().
| #define VEH_LAST (REGISTRY_COUNT(Vehicles) - 1) |
| REGISTER_VEHICLE | ( | Null | , |
| NEW(NullVehicle) | ) |
References NEW, REGISTER_VEHICLE, and REGISTRY_DEFINE_GET.