Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
dialog_monstertools.qc
Go to the documentation of this file.
2
3#include "textlabel.qh"
4#include "radiobutton.qh"
5#include "commandbutton.qh"
6#include "slider.qh"
7
9{
10 entity e;
11
12 me.TR(me);
13 me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Monster:")));
14 me.TR(me);
15 me.TD(me, 1, 4/5, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "zombie", _("Zombie")));
16 me.TD(me, 1, 4/5, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "spider", _("Spider")));
17 me.TD(me, 1, 4/5, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "golem", _("Golem")));
18 me.TD(me, 1, 4/5, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "mage", _("Mage")));
19 me.TD(me, 1, 4/5, e = makeXonoticRadioButton(2, "menu_monsters_edit_spawn", "wyvern", _("Wyvern")));
20 me.TR(me);
21 me.TDempty(me, 0.2);
22 me.TD(me, 1, 0.75, e = makeXonoticCommandButton(_("Spawn"), '0 0 0', "spawnmob $menu_monsters_edit_spawn $menu_monsters_edit_movetarget", 0));
23 me.TD(me, 1, 0.75, e = makeXonoticCommandButton(_("Remove"), '0 0 0', "killmob", 0));
24 me.TR(me);
25 me.TD(me, 1, 0.75, e = makeXonoticCommandButton(_("Move target:"), '0 0 0', "editmob movetarget $menu_monsters_edit_movetarget", 0));
26 me.TD(me, 1, 3.25/4, e = makeXonoticRadioButton(3, "menu_monsters_edit_movetarget", "1", _("Follow")));
27 me.TD(me, 1, 3.25/4, e = makeXonoticRadioButton(3, "menu_monsters_edit_movetarget", "2", _("Wander")));
28 me.TD(me, 1, 3.25/4, e = makeXonoticRadioButton(3, "menu_monsters_edit_movetarget", "3", _("Spawnpoint")));
29 me.TD(me, 1, 3.25/4, e = makeXonoticRadioButton(3, "menu_monsters_edit_movetarget", "4", _("No moving")));
30 me.TR(me);
31 me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Colors:")));
32 me.TR(me);
33 me.TD(me, 1, 0.75, e = makeXonoticCommandButton(_("Set skin:"), '0 0 0', "editmob skin $menu_monsters_edit_skin", 0));
34 me.TD(me, 1, 1.25, e = makeXonoticSlider(0, 99, 1, "menu_monsters_edit_skin"));
35
36 me.gotoRC(me, me.rows - 1, 0);
37 me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));
38 e.onClick = Dialog_Close;
39 e.onClickEntity = me;
40}
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
entity makeXonoticCommandButton(string theText, vector theColor, string theCommand, int theFlags)
void XonoticMonsterToolsDialog_fill(entity me)
void Dialog_Close(entity button, entity me)
Definition dialog.qc:7
entity makeXonoticButton(string theText, vector theColor)
Definition button.qc:10
entity makeXonoticTextLabel(float theAlign, string theText)
Definition textlabel.qc:3
entity makeXonoticRadioButton(float theGroup, string theCvar, string theValue, string theText)
entity makeXonoticSlider(float theValueMin, float theValueMax, float theValueStep, string theCvar)
Definition slider.qc:10