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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "button.qh"Go to the source code of this file.
Functions | |
| void | Button_configureButton (entity me, string txt, float sz, string gfx) |
| void | Button_draw (entity me) |
| float | Button_keyDown (entity me, float key, float ascii, float shift) |
| float | Button_mouseDrag (entity me, vector pos) |
| float | Button_mouseRelease (entity me, vector pos) |
| void | Button_playClickSound (entity me) |
| void | Button_resizeNotify (entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize) |
| void | Button_showNotify (entity me) |
| void | Dialog_Close (entity button, entity me) |
Definition at line 69 of file button.qc.
References alpha, draw_alpha, draw_ButtonPicture(), draw_Picture(), entity(), eX, eY, frametime, M_PI, min(), sin(), strcat(), SUPER, time, and vector.
Definition at line 44 of file button.qc.
Definition at line 158 of file button.qc.
References Dialog_Close(), DialogOpenButton_Click(), entity(), m_play_click_sound(), MENU_SOUND_CLOSE, MENU_SOUND_EXECUTE, and MENU_SOUND_OPEN.
| void Button_resizeNotify | ( | entity | me, |
| vector | relOrigin, | ||
| vector | relSize, | ||
| vector | absOrigin, | ||
| vector | absSize ) |
Definition at line 7 of file dialog.qc.
References entity().
Referenced by Button_playClickSound(), Close_Clicked(), Dialog_configureDialog(), GameCommand(), MapList_LoadMap(), XonoticBindingsResetDialog_fill(), XonoticCreditsDialog_fill(), XonoticCvarsDialog_fill(), XonoticDemoStartConfirmDialog_fill(), XonoticDemoTimeConfirmDialog_fill(), XonoticHUDConfirmDialog_fill(), XonoticMapInfoDialog_fill(), XonoticMonsterToolsDialog_fill(), XonoticMutatorsDialog_fill(), XonoticQuitDialog_fill(), XonoticResetDialog_fill(), XonoticSandboxToolsDialog_fill(), XonoticServerInfoDialog_fill(), XonoticSkinResetDialog_fill(), XonoticUserbindEditDialog_fill(), XonoticUserbindEditDialog_Save(), and XonoticWinnerDialog_fill().