Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
domination.qc
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1#include "domination.qh"
2
3#ifdef MENUQC
4METHOD(Domination, describe, string(Domination this))
5{
6 TC(Domination, this);
8 PAR(_("%s is a gametype where teams compete to dominate the map by capturing and keeping control points."), COLORED_NAME(this));
9 PAR(_("Control points are displayed on the radar to make finding them easy, and they are captured by simply walking through them. "
10 "However, an enemy can just as easily steal a control point owned by your team by doing the same. "
11 "Control points start neutral (owned by no teams)."));
12 PAR(_("Scoring is a combination of frags and score automatically generated by any control points held by your team every few seconds."));
13 return PAGE_TEXT;
14}
15#endif
#define COLORED_NAME(this)
Definition color.qh:195
#define TC(T, sym)
Definition _all.inc:82
#define METHOD(cname, name, prototype)
Definition oo.qh:269
#define PAGE_TEXT
Definition string.qh:643
#define PAR(...)
Adds an individually translatable paragraph to PAGE_TEXT without having to deal with strcat and sprin...
Definition string.qh:649
#define PAGE_TEXT_INIT()
Definition string.qh:642