Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
effectinfo_gentle.inc
Go to the documentation of this file.
1
// cl_gentle impact effect indicating damage
2
// NOTE: maintained by div0, make your own new effect instead of changing this one without asking!
3
DEF
(damage_hit);
4
SUB
(damage_hit) {
5
MY
(airfriction) = 5;
6
MY
(
alpha_min
) = 128;
7
MY
(
alpha_max
) = 128;
8
MY
(alpha_fade) = 192;
9
MY
(bounce) = 1.500000;
10
MY
(color_min) =
"0x00FFFF"
;
11
MY
(color_max) =
"0xFF00FF"
;
12
MY
(
count
) = 0.500000;
13
MY
(
gravity
) = -0.400000;
14
MY
(liquidfriction) = 10;
15
MY
(sizeincrease) = -24;
16
MY
(size_min) = 16;
17
MY
(size_max) = 16;
18
MY
(tex_min) = 48;
19
MY
(tex_max) = 55;
20
MY
(type) =
"alphastatic"
;
21
MY
(velocityjitter) =
'256.0 256.0 256.0'
;
22
}
23
SUB
(damage_hit) {
24
MY
(airfriction) = 5;
25
MY
(
alpha_min
) = 128;
26
MY
(
alpha_max
) = 128;
27
MY
(alpha_fade) = 192;
28
MY
(bounce) = 1.500000;
29
MY
(color_min) =
"0xFF00FF"
;
30
MY
(color_max) =
"0xFFFF00"
;
31
MY
(
count
) = 0.500000;
32
MY
(
gravity
) = -0.400000;
33
MY
(liquidfriction) = 10;
34
MY
(sizeincrease) = -24;
35
MY
(size_min) = 16;
36
MY
(size_max) = 16;
37
MY
(tex_min) = 48;
38
MY
(tex_max) = 55;
39
MY
(type) =
"alphastatic"
;
40
MY
(velocityjitter) =
'256.0 256.0 256.0'
;
41
}
42
SUB
(damage_hit) {
43
MY
(airfriction) = 5;
44
MY
(
alpha_min
) = 128;
45
MY
(
alpha_max
) = 128;
46
MY
(alpha_fade) = 192;
47
MY
(bounce) = 1.500000;
48
MY
(color_min) =
"0xFFFF00"
;
49
MY
(color_max) =
"0x00FFFF"
;
50
MY
(
count
) = 0.500000;
51
MY
(
gravity
) = -0.400000;
52
MY
(liquidfriction) = 10;
53
MY
(sizeincrease) = -24;
54
MY
(size_min) = 16;
55
MY
(size_max) = 16;
56
MY
(tex_min) = 48;
57
MY
(tex_max) = 55;
58
MY
(type) =
"alphastatic"
;
59
MY
(velocityjitter) =
'256.0 256.0 256.0'
;
60
}
61
62
// effect for removing player model
63
DEF
(damage_dissolve);
64
// large sparks
65
SUB
(damage_dissolve) {
66
MY
(airfriction) = 3;
67
MY
(
alpha_min
) = 256;
68
MY
(
alpha_max
) = 256;
69
MY
(alpha_fade) = 128;
70
MY
(bounce) = 1.500000;
71
MY
(color_min) =
"0x00FFFF"
;
72
MY
(color_max) =
"0xFF00FF"
;
73
MY
(
count
) = 15;
74
MY
(
gravity
) = -0.400000;
75
MY
(liquidfriction) = 6;
76
MY
(sizeincrease) = -16;
77
MY
(size_min) = 32;
78
MY
(size_max) = 32;
79
MY
(tex_min) = 48;
80
MY
(tex_max) = 55;
81
MY
(type) =
"alphastatic"
;
82
MY
(velocityjitter) =
'512.0 512.0 512.0'
;
83
}
84
SUB
(damage_dissolve) {
85
MY
(airfriction) = 3;
86
MY
(
alpha_min
) = 256;
87
MY
(
alpha_max
) = 256;
88
MY
(alpha_fade) = 128;
89
MY
(bounce) = 1.500000;
90
MY
(color_min) =
"0xFF00FF"
;
91
MY
(color_max) =
"0xFFFF00"
;
92
MY
(
count
) = 15;
93
MY
(
gravity
) = -0.400000;
94
MY
(liquidfriction) = 6;
95
MY
(sizeincrease) = -16;
96
MY
(size_min) = 32;
97
MY
(size_max) = 32;
98
MY
(tex_min) = 48;
99
MY
(tex_max) = 55;
100
MY
(type) =
"alphastatic"
;
101
MY
(velocityjitter) =
'512.0 512.0 512.0'
;
102
}
103
SUB
(damage_dissolve) {
104
MY
(airfriction) = 3;
105
MY
(
alpha_min
) = 256;
106
MY
(
alpha_max
) = 256;
107
MY
(alpha_fade) = 128;
108
MY
(bounce) = 1.500000;
109
MY
(color_min) =
"0xFFFF00"
;
110
MY
(color_max) =
"0x00FFFF"
;
111
MY
(
count
) = 15;
112
MY
(
gravity
) = -0.400000;
113
MY
(liquidfriction) = 6;
114
MY
(sizeincrease) = -16;
115
MY
(size_min) = 32;
116
MY
(size_max) = 32;
117
MY
(tex_min) = 48;
118
MY
(tex_max) = 55;
119
MY
(type) =
"alphastatic"
;
120
MY
(velocityjitter) =
'512.0 512.0 512.0'
;
121
}
count
float count
Definition
powerups.qc:22
gravity
float gravity
Definition
items.qh:17
MY
MY(alpha_min)
SUB
SUB(damage_hit)
Definition
effectinfo_gentle.inc:4
DEF
DEF(damage_hit)
alpha_min
float alpha_min
Definition
models.qh:20
alpha_max
float alpha_max
Definition
models.qh:20
common
effects
effectinfo_gentle.inc
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for Xonotic QuakeC by
1.14.0