Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
effectinfo_onslaught.inc File Reference
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Functions

 DEF (onslaught_generator_gib_explode)
 DEF (onslaught_generator_gib_flame)
 SUB (onslaught_generator_gib_explode)
 SUB (onslaught_generator_gib_flame)

Function Documentation

◆ DEF() [1/2]

DEF ( onslaught_generator_gib_explode )

◆ DEF() [2/2]

DEF ( onslaught_generator_gib_flame )

◆ SUB() [1/2]

SUB ( onslaught_generator_gib_explode )

Definition at line 3 of file effectinfo_onslaught.inc.

3 {
4 MY(airfriction) = 5;
5 MY(alpha_min) = 128;
6 MY(alpha_max) = 256;
7 MY(alpha_fade) = 356;
8 MY(bounce) = 1.500000;
9 MY(color_min) = "0x8f0d00";
10 MY(color_max) = "0xff5a00";
11 MY(count) = 17;
12 MY(liquidfriction) = 8;
13 MY(notunderwater) = true;
14 MY(originjitter) = '8.0 8.0 8.0';
15 MY(sizeincrease) = 45;
16 MY(size_min) = 20;
17 MY(size_max) = 26;
18 MY(tex_min) = 48;
19 MY(tex_max) = 55;
20 MY(type) = "static";
21 MY(velocityjitter) = '286.0 286.0 286.0';
22}
float count
Definition powerups.qc:22
MY(alpha_min)
float alpha_min
Definition models.qh:20
float alpha_max
Definition models.qh:20
vector originjitter
Definition main.qc:386

References alpha_max, alpha_min, count, MY(), and originjitter.

◆ SUB() [2/2]

SUB ( onslaught_generator_gib_flame )

Definition at line 65 of file effectinfo_onslaught.inc.

65 {
66 MY(airfriction) = 5;
67 MY(alpha_min) = 128;
68 MY(alpha_max) = 256;
69 MY(alpha_fade) = 356;
70 MY(color_min) = "0x8f0d00";
71 MY(color_max) = "0xff5a00";
72 MY(count) = 15;
73 MY(gravity) = -0.500000;
74 MY(liquidfriction) = 8;
75 MY(notunderwater) = true;
76 MY(originjitter) = '3.0 3.0 3.0';
77 MY(sizeincrease) = 25;
78 MY(size_min) = 5;
79 MY(size_max) = 10;
80 MY(tex_min) = 48;
81 MY(tex_max) = 55;
82 MY(type) = "static";
83 MY(velocityjitter) = '86.0 86.0 86.0';
84}
float gravity
Definition items.qh:17

References alpha_max, alpha_min, count, gravity, MY(), and originjitter.