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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "../panel.qh"Go to the source code of this file.
| bool autocvar_hud_panel_engineinfo |
Definition at line 4 of file engineinfo.qh.
Referenced by HUD_EngineInfo().
Definition at line 5 of file engineinfo.qh.
Referenced by HUD_EngineInfo().
| float autocvar_hud_panel_engineinfo_fps_decimals = 0 |
Definition at line 6 of file engineinfo.qh.
Referenced by HUD_EngineInfo().
| float autocvar_hud_panel_engineinfo_fps_movingaverage = 1 |
Definition at line 8 of file engineinfo.qh.
Referenced by HUD_EngineInfo().
| float autocvar_hud_panel_engineinfo_fps_movingaverage_instantupdate_threshold = 0.5 |
Definition at line 10 of file engineinfo.qh.
Referenced by HUD_EngineInfo().
| float autocvar_hud_panel_engineinfo_fps_movingaverage_weight = 0.1 |
Definition at line 9 of file engineinfo.qh.
Referenced by HUD_EngineInfo().
| float autocvar_hud_panel_engineinfo_fps_time = 0.1 |
Definition at line 7 of file engineinfo.qh.
Referenced by HUD_EngineInfo().