Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
engineinfo.qh File Reference
#include "../panel.qh"
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Variables

bool autocvar_hud_panel_engineinfo
bool autocvar_hud_panel_engineinfo_dynamichud = true
float autocvar_hud_panel_engineinfo_fps_decimals = 0
float autocvar_hud_panel_engineinfo_fps_movingaverage = 1
float autocvar_hud_panel_engineinfo_fps_movingaverage_instantupdate_threshold = 0.5
float autocvar_hud_panel_engineinfo_fps_movingaverage_weight = 0.1
float autocvar_hud_panel_engineinfo_fps_time = 0.1

Variable Documentation

◆ autocvar_hud_panel_engineinfo

bool autocvar_hud_panel_engineinfo

Definition at line 4 of file engineinfo.qh.

Referenced by HUD_EngineInfo().

◆ autocvar_hud_panel_engineinfo_dynamichud

bool autocvar_hud_panel_engineinfo_dynamichud = true

Definition at line 5 of file engineinfo.qh.

Referenced by HUD_EngineInfo().

◆ autocvar_hud_panel_engineinfo_fps_decimals

float autocvar_hud_panel_engineinfo_fps_decimals = 0

Definition at line 6 of file engineinfo.qh.

Referenced by HUD_EngineInfo().

◆ autocvar_hud_panel_engineinfo_fps_movingaverage

float autocvar_hud_panel_engineinfo_fps_movingaverage = 1

Definition at line 8 of file engineinfo.qh.

Referenced by HUD_EngineInfo().

◆ autocvar_hud_panel_engineinfo_fps_movingaverage_instantupdate_threshold

float autocvar_hud_panel_engineinfo_fps_movingaverage_instantupdate_threshold = 0.5

Definition at line 10 of file engineinfo.qh.

Referenced by HUD_EngineInfo().

◆ autocvar_hud_panel_engineinfo_fps_movingaverage_weight

float autocvar_hud_panel_engineinfo_fps_movingaverage_weight = 0.1

Definition at line 9 of file engineinfo.qh.

Referenced by HUD_EngineInfo().

◆ autocvar_hud_panel_engineinfo_fps_time

float autocvar_hud_panel_engineinfo_fps_time = 0.1

Definition at line 7 of file engineinfo.qh.

Referenced by HUD_EngineInfo().