25 PAR(_(
"The %s is a turret similar to flak cannons, instead firing anti-projectile flak shells to take down projectiles fired by its targets."),
COLORED_NAME(
this));
26 PAR(_(
"The shells it shoots target projectiles such as the %s secondary fire grenade, %s secondary fire balls, %s rockets, and other missiles."),
COLORED_NAME(WEP_MORTAR),
COLORED_NAME(WEP_ELECTRO),
COLORED_NAME(WEP_DEVASTATOR));
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
#define COLORED_NAME(this)
#define METHOD(cname, name, prototype)
#define PAR(...)
Adds an individually translatable paragraph to PAGE_TEXT without having to deal with strcat and sprin...
bool turret_initialize(entity this, Turret tur)
const int TFL_DMG_HEADSHAKE
const int TFL_AMMO_ROCKETS
const int TFL_AIM_SHOTTIMECOMPENSATE
const int TFL_AMMO_RECHARGE
const int TFL_TARGETSELECT_NOTURRETS
const int TFL_TARGETSELECT_MISSILESONLY