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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Classes | |
| class | FreezeTag |
Macros | |
| #define | g_freezetag IS_GAMETYPE(FREEZETAG) |
Functions | |
| void | HUD_Mod_FreezeTag (vector myPos, vector mySize) |
| void | HUD_Mod_FreezeTag_Export (int fh) |
| REGISTER_GAMETYPE (FREEZETAG, NEW(FreezeTag)) | |
| #define g_freezetag IS_GAMETYPE(FREEZETAG) |
Definition at line 54 of file freezetag.qh.
Definition at line 10 of file cl_freezetag.qc.
References autocvar_hud_panel_modicons_freezetag_layout, HUD_Mod_CA_Draw(), mod_active, and vector.
Referenced by FreezeTag::void().
Definition at line 5 of file cl_freezetag.qc.
References HUD_Write_Cvar.
Referenced by FreezeTag::void().
References NEW, and REGISTER_GAMETYPE.