Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
radiobutton.qh File Reference
#include "checkbox.qh"
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Classes

class  RadioButton

Functions

void RadioButton_Click (entity me, entity other)

Function Documentation

◆ RadioButton_Click()

void RadioButton_Click ( entity me,
entity other )

Definition at line 10 of file radiobutton.qc.

11 {
12 if (me.checked)
13 {
14 if (me.allowDeselect) me.setChecked(me, false);
15 }
16 else
17 {
18 entity e;
19 for (e = me.parent.firstChild; e; e = e.nextSibling)
20 if (e != me)
21 if (e.group == me.group) e.setChecked(e, false);
22 me.setChecked(me, true);
23 }
24 }
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback

References entity(), and other.

Referenced by RadioButton::void().