Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
keepaway.qc
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1#include "keepaway.qh"
2
3#ifdef MENUQC
5
6METHOD(Keepaway, describe, string(Keepaway this))
7{
8 TC(Keepaway, this);
10 PAR(_("%s is a free-for-all match where a ball spawns randomly on the map and the goal is to hold the ball for as long as possible."), COLORED_NAME(this));
11 PAR(_("Your score increases when you frag someone while you're holding a ball and when you frag the ball carrier. "
12 "The first player to reach the score limit will win the match."));
13 PAR(_("When the ball carrier is fragged, the ball will drop to the ground and anyone is able to pick it up. "
14 "If nobody picks it up after some time it will get bored and teleport itself elsewhere."));
15 PAR(_("%s rewards good fragging but also good movement, since the better you can evade attacks, the longer you can keep the ball."), COLORED_NAME(this));
16 return PAGE_TEXT;
17}
18#endif
#define COLORED_NAME(this)
Definition color.qh:195
#define TC(T, sym)
Definition _all.inc:82
#define METHOD(cname, name, prototype)
Definition oo.qh:269
#define PAGE_TEXT
Definition string.qh:643
#define PAR(...)
Adds an individually translatable paragraph to PAGE_TEXT without having to deal with strcat and sprin...
Definition string.qh:649
#define PAGE_TEXT_INIT()
Definition string.qh:642