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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include <common/mapinfo.qh>Go to the source code of this file.
Classes | |
| class | Keepaway |
Functions | |
| void | HUD_Mod_Keepaway (vector pos, vector mySize) |
| REGISTER_GAMETYPE (KEEPAWAY, NEW(Keepaway)) | |
Variables | |
| const int | KA_CARRYING = BIT(0) |
Definition at line 13 of file cl_keepaway.qc.
References blink(), bound(), DRAWFLAG_NORMAL, drawpic_aspect_skin, drawpic_aspect_skin_expanding(), eX, eY, KA_CARRYING, kaball_prevstatus, kaball_statuschange_time, mod_active, panel_fg_alpha, STAT, time, vec2, and vector.
Referenced by Keepaway::void().
References NEW, and REGISTER_GAMETYPE.
Definition at line 24 of file keepaway.qh.
Referenced by HUD_Mod_Keepaway(), and MUTATOR_HOOKFUNCTION().