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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "medic.qh"Go to the source code of this file.
Functions | |
| float | buff_Medic_CalculateSurviveDamage (float frag_damage, float health) |
| MUTATOR_HOOKFUNCTION (buffs, PlayerRegen) | |
Definition at line 16 of file medic.qc.
References autocvar_g_buffs_medic_survive_chance, autocvar_g_buffs_medic_survive_health, frag_damage, health, max(), and random().
Referenced by MUTATOR_HOOKFUNCTION().
| MUTATOR_HOOKFUNCTION | ( | buffs | , |
| PlayerRegen | ) |
Definition at line 4 of file medic.qc.
References autocvar_g_buffs_medic_max, autocvar_g_buffs_medic_regen, autocvar_g_buffs_medic_rot, entity(), M_ARGV, and StatusEffects_active().