Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
all.qc File Reference
#include "all.qh"
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Functions

string M_Model (string m_mdl)

Function Documentation

◆ M_Model()

string M_Model ( string m_mdl)

Definition at line 3 of file all.qc.

4{
5 string output = strcat("models/monsters/", m_mdl);
6#ifdef SVQC
7 MUTATOR_CALLHOOK(MonsterModel, m_mdl, output);
8 return M_ARGV(1, string);
9#else
10 return output;
11#endif
12}
#define MUTATOR_CALLHOOK(id,...)
Definition base.qh:143
#define M_ARGV(x, type)
Definition events.qh:17
strcat(_("^F4Countdown stopped!"), "\n^BG", _("Teams are too unbalanced."))

References M_ARGV, MUTATOR_CALLHOOK, and strcat().