Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
all.qc
Go to the documentation of this file.
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#include "
all.qh
"
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#ifdef GAMEQC
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string
M_Model
(
string
m_mdl)
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{
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string
output =
strcat
(
"models/monsters/"
, m_mdl);
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#ifdef SVQC
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MUTATOR_CALLHOOK
(MonsterModel, m_mdl, output);
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return
M_ARGV
(1,
string
);
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#else
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return
output;
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#endif
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}
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#endif
MUTATOR_CALLHOOK
#define MUTATOR_CALLHOOK(id,...)
Definition
base.qh:143
M_ARGV
#define M_ARGV(x, type)
Definition
events.qh:17
M_Model
string M_Model(string m_mdl)
Definition
all.qc:4
all.qh
strcat
strcat(_("^F4Countdown stopped!"), "\n^BG", _("Teams are too unbalanced."))
common
monsters
all.qc
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for Xonotic QuakeC by
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