Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
all.qc
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1#include "all.qh"
2
3#ifdef GAMEQC
4string M_Model(string m_mdl)
5{
6 string output = strcat("models/monsters/", m_mdl);
7#ifdef SVQC
8 MUTATOR_CALLHOOK(MonsterModel, m_mdl, output);
9 return M_ARGV(1, string);
10#else
11 return output;
12#endif
13}
14#endif
#define MUTATOR_CALLHOOK(id,...)
Definition base.qh:143
#define M_ARGV(x, type)
Definition events.qh:17
string M_Model(string m_mdl)
Definition all.qc:4
strcat(_("^F4Countdown stopped!"), "\n^BG", _("Teams are too unbalanced."))