Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
playerlist.qh
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1#pragma once
2
3#include "listbox.qh"
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
ATTRIB(ListBox, src, string)
virtual void resizeNotify()
virtual void getPlayerList()
virtual void drawListBoxItem()
virtual void setPlayerList()
#define true
Definition csprogsdefs.qh:5
#define false
Definition csprogsdefs.qh:6
#define CLASS(...)
Definition oo.qh:145
#define ENDCLASS(cname)
Definition oo.qh:281
#define METHOD(cname, name, prototype)
Definition oo.qh:269
entity makeXonoticPlayerList()
Definition playerlist.qc:11
vector
Definition self.qh:92