Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
rotating.qh File Reference
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Variables

const int FUNC_ROTATING_STARTOFF = BIT(4)
const int FUNC_ROTATING_XAXIS = BIT(2)
const int FUNC_ROTATING_YAXIS = BIT(3)

Variable Documentation

◆ FUNC_ROTATING_STARTOFF

const int FUNC_ROTATING_STARTOFF = BIT(4)

Definition at line 6 of file rotating.qh.

Referenced by func_rotating_reset().

◆ FUNC_ROTATING_XAXIS

const int FUNC_ROTATING_XAXIS = BIT(2)

Definition at line 4 of file rotating.qh.

Referenced by spawnfunc().

◆ FUNC_ROTATING_YAXIS

const int FUNC_ROTATING_YAXIS = BIT(3)

Definition at line 5 of file rotating.qh.

Referenced by spawnfunc().