Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
screenshotimage.qh
Go to the documentation of this file.
1#pragma once
2
3#include "image.qh"
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
virtual void resizeNotify()
virtual void load()
virtual void mouseMove()
virtual void draw()
ATTRIB(XonoticScreenshotImage, screenshotTitle, string)
virtual void mouseDrag()
virtual void configureXonoticScreenshotImage()
#define true
Definition csprogsdefs.qh:5
#define CLASS(...)
Definition oo.qh:145
#define ENDCLASS(cname)
Definition oo.qh:281
#define METHOD(cname, name, prototype)
Definition oo.qh:269
entity makeXonoticScreenshotImage()
vector
Definition self.qh:92
entity this
Definition self.qh:72