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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Variables | |
| const int | SPEAKER_ACTIVATOR = BIT(3) |
| const int | SPEAKER_GLOBAL = BIT(2) |
| const int | SPEAKER_LOOPED_OFF = BIT(1) |
| const int | SPEAKER_LOOPED_ON = BIT(0) |
Definition at line 7 of file speaker.qh.
Referenced by spawnfunc().
Definition at line 6 of file speaker.qh.
Referenced by spawnfunc().
Definition at line 5 of file speaker.qh.
Referenced by spawnfunc(), target_speaker_reset(), and target_speaker_use_on().
Definition at line 4 of file speaker.qh.
Referenced by spawnfunc(), target_speaker_reset(), and target_speaker_use_on().