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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Functions | |
| vector | steerlib_arrive (entity this, vector point, float maximal_distance) |
| Pull toward a point, The further away, the stronger the pull. | |
| vector | steerlib_attract2 (entity this, vector point, float min_influense, float max_distance, float max_influense) |
Variables | |
| vector | steerto |
Pull toward a point, The further away, the stronger the pull.
Definition at line 27 of file steerlib.qc.
References bound(), entity(), normalize(), origin, vector, and vlen().
Referenced by ewheel_move_enemy(), steerlib_flock(), steerlib_flock2d(), and steerlib_swarm().
| vector steerlib_attract2 | ( | entity | this, |
| vector | point, | ||
| float | min_influense, | ||
| float | max_distance, | ||
| float | max_influense ) |
Definition at line 45 of file steerlib.qc.
References bound(), entity(), normalize(), origin, vector, and vlen().
Referenced by ewheel_move_path(), Monster_Move(), walker_move_path(), and walker_move_to().
| vector steerto |
Definition at line 3 of file steerlib.qh.
Referenced by ewheel_move_enemy(), ewheel_move_path(), Monster_Move(), walker_move_path(), and walker_move_to().