Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
step.qc File Reference
#include "step.qh"
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Functions

void _Movetype_Physics_Step (entity this, float dt)

Function Documentation

◆ _Movetype_Physics_Step()

void _Movetype_Physics_Step ( entity this,
float dt )

Definition at line 3 of file step.qc.

4{
6}
void _Movetype_Physics_Walk(entity this, float dt)
Definition walk.qc:3

References _Movetype_Physics_Walk(), and entity().

Referenced by _Movetype_Physics_ClientFrame(), and _Movetype_Physics_Frame().