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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "step.qh"Go to the source code of this file.
Functions | |
| void | _Movetype_Physics_Step (entity this, float dt) |
Definition at line 3 of file step.qc.
References _Movetype_CheckWaterTransition(), _Movetype_FlyMove(), _Movetype_LinkEdict(), entity(), IS_ONGROUND, UNSET_ONGROUND, and UPWARD_VELOCITY_CLEARS_ONGROUND.
Referenced by _Movetype_Physics_ClientFrame(), and _Movetype_Physics_Frame().