27#define CPGEN_SPAWN_OFFSET ('0 0 1' * (PL_MAX_CONST.z - 13))
#define REGISTER_MUTATOR(...)
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
limitations: NULL cannot be present elements can only be present once a maximum of IL_MAX lists can e...
float havocbot_attack_time
void havocbot_role_ons_offense(entity this)
const int HAVOCBOT_ONS_ROLE_DEFENSE
float ons_notification_time[17]
const int HAVOCBOT_ONS_ROLE_OFFENSE
void havocbot_goalrating_items(entity this, float ratingscale, vector org, float sradius)
void ons_ControlPoint_UpdateSprite(entity e)
void havocbot_goalrating_enemyplayers(entity this, float ratingscale, vector org, float sradius)
entity ons_worldgeneratornext
float ons_captureshield_force
bool ons_ControlPoint_Attackable(entity cp, int teamnum)
const int HAVOCBOT_ONS_ROLE_NONE
float autocvar_g_onslaught_point_limit
const vector CPICON_OFFSET
IntrusiveList g_onsshields
const vector CPGEN_WAYPOINT_OFFSET
float ons_overtime_damagedelay
entity havocbot_ons_target
void havocbot_role_ons_defense(entity this)
entity ons_worldgeneratorlist
const float GEN_THINKRATE
const int HAVOCBOT_ONS_ROLE_ASSISTANT
void havocbot_ons_reset_role(entity this)
void havocbot_role_ons_assistant(entity this)
void ons_Generator_UpdateSprite(entity e)
const float ONS_CP_THINKRATE
void GameRules_limit_score(int limit)
void GameRules_teams(bool value)