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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "sv_spawn_unique.qh"Go to the source code of this file.
Functions | |
| MUTATOR_HOOKFUNCTION (spawn_unique, PlayerSpawn) | |
| MUTATOR_HOOKFUNCTION (spawn_unique, Spawn_Score) | |
| REGISTER_MUTATOR (spawn_unique, expr_evaluate(autocvar_g_spawn_unique)) | |
| MUTATOR_HOOKFUNCTION | ( | spawn_unique | , |
| PlayerSpawn | ) |
Definition at line 17 of file sv_spawn_unique.qc.
| MUTATOR_HOOKFUNCTION | ( | spawn_unique | , |
| Spawn_Score | ) |
Definition at line 5 of file sv_spawn_unique.qc.
References entity(), M_ARGV, Spawn_Score(), and vector.
| REGISTER_MUTATOR | ( | spawn_unique | , |
| expr_evaluate(autocvar_g_spawn_unique) | ) |
References autocvar_g_spawn_unique.