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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "tesla_weapon.qh"Go to the source code of this file.
Functions | |
| SOUND (TeslaCoilTurretAttack_FIRE, W_Sound("electro_fire")) | |
| entity | turret_tesla_toast (entity actor, entity from, float range, float damage) |
| bool | turret_tesla_toast_cond (entity e) |
Variables | |
| entity | turret_tesla_toast_cond_actor |
| entity | turret_tesla_toast_cond_from |
| SOUND | ( | TeslaCoilTurretAttack_FIRE | , |
| W_Sound("electro_fire") | ) |
Definition at line 60 of file tesla_weapon.qc.
References Damage(), DMG_NOWEP, entity(), g_railgunhit, IL_PUSH(), MOVE_NOMONSTERS, MOVE_NOTHING, NULL, te_csqc_lightningarc(), te_csqc_trace_callback, te_csqc_trace_callback_func(), turret_tesla_toast_cond(), turret_tesla_toast_cond_actor, turret_tesla_toast_cond_from, vlen2, WarpZone_SearchInRadius(), WarpZone_TraceLine_ThroughZone, and WarpZone_UnTransformOrigin().
Definition at line 55 of file tesla_weapon.qc.
References entity(), turret_tesla_toast_cond_actor, turret_tesla_toast_cond_from, and turret_validate_target().
Referenced by turret_tesla_toast().
| entity turret_tesla_toast_cond_actor |
Definition at line 54 of file tesla_weapon.qc.
Referenced by turret_tesla_toast(), and turret_tesla_toast_cond().
| entity turret_tesla_toast_cond_from |
Definition at line 53 of file tesla_weapon.qc.
Referenced by turret_tesla_toast(), and turret_tesla_toast_cond().